24: The Game

24: The Game

released on Feb 28, 2006

24: The Game

released on Feb 28, 2006

CTU is investigating a series of terrorist attacks in the Los Angeles area ranging from an assassination attempt on the vice president to the kidnapping of the chairman of a highly profitable corporation. CTU identifies Peter Madsen, a former employee of Jack Bauer, as the leader of the terrorist cell responsible for the attacks on Los Angeles. What remains unknown to CTU is that the attacks have been arranged by an old enemy who plans on smuggling nuclear weapons into the hands of Middle Eastern terrorist networks. Jack Bauer must shoot, drive, and interrogate his way to the truth behind the attacks.


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Even today, I am astonished they were able to make and release this on the Playstation 2. I remember being absolutely bowled over by the quality of the graphics, plus the seamless integration of CG cutscenes which utilized all of the main cast of the television show (at which time I was also watching religiously). Hilariously, revisiting it many years later revealed my childhood ability to handle the lowest of all low framerates. 24: The Game? More like 24 Frames per Second. Uh, or, uh. More like 2 to 4 Frames per Second. Okay whatever, you get the point.

No vi la serie y aun así no me desagradó.

This review contains spoilers

This Game based on the TV show, sacrifices certain qualities for ones from different categories. The Story is that there is a gas attack that sends many CTU agents away from headquarters when a terrorist attack happens at their base and while escaping with a stolen hard drive, Jack's daughter Kim is kidnapped as a hostage, and Jack tries to stop the terrorists and get Kim back, this is an alright plot for 24, and the game elements make it good, but there are some story problems, like how the President's assassination plot doesn't really get concluded. The Voice acting is really good, feel like acting tones from the show itself, especially Kiefer Sutherland. The Graphics are good and represent the show well, even if the effects could be better with quality. The Gameplay has you follow missions for the CTU with a crew to stop Terrorist acts, by running around shooting or detaining bad guys, with a great aiming system. Controls are a bit stiff, don't feel flowy enough to get away from bullets faster. Driving missions have you go from one place to another, with some car chases thrown in for more gameplay. Minigames are also used for missions in many ways, you have to interrogate with the right kinds of tones to move to the right place, scan floors to find enemies on every part of the area, even if somehow other snipes turn up anyway that weren't there before, clicking the right colored blocks when the mouse randomly travels around the screen, moving found letters around until they are all green to find the password, and figuring out which path will reach the end, these minigames are fun, and don't feel out of place since they are used as a gameplay version of the tasks that are being done of screen. There are some Gameplay moments that don't make sense, like how when you avoid being caught on camera, you can get caught as long as it's not for long, which is stupid because you would still be on screen for that short amount of time, also there's a scene where you sneak past scientists, yet they should have seen you in the distance. Also, different screens appearing sometimes for different views, just like the show does, great way to fit that it. Music is decent, but not memorable in anyway. 24: the game is a decent attempt on bringing a Tv adaption to life with a good combination of fun gameplay and being true to its roots.

Tbh I haven't played this yet to know my feelings and thoughts. check back tomorrow 😂

meu resquício de memória diz que é ruim