428: Shibuya Scramble

428: Shibuya Scramble

released on Dec 04, 2008

428: Shibuya Scramble

released on Dec 04, 2008

A kidnapping on the streets of Shibuya brings together a hot-blooded detective, hard-hitting journalist, former gang leader, the head researcher of a big pharma manufacturer and a part-timer stuck in cat costume for a series of events each more unexpected and outrageous than the last.

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while this game leans much harder on the "novel" side of "visual novel" (then again i have not played too many VNs before) - the story it tells, and the way it's presented is striking enough that you want to keep going for hours on end. at least, that's how it was for me both times i played this.

and goddamn is it good. about the only complaint i ever had about this game is the oddly arbitrary text skipping - the text speed wasn't an issue for me since i could tell they used different speeds throughout the story to add a bit more drama/flair to whatever was happening, it was just weird that there wasn't a consistent rule on how far you could skip already-seen text.

other than that - the characters, the music, the story, the overall presentation.. it's all quite excellent. i'm not going to say more than this - i am bad at reviewing games but also, this is something you should get into blind.

this is the only visual novel that ever got
a perfect 40/40 from famitsu back in 2008, by the way. and i think it more than deserves that score.

this game supposedly acts as a spiritual successor to another (very well received) game, "Machi", and also has a sequel in the form of an anime called "Canaan" - both of them things for me to check out some time!

This was peak VN and I'm so glad I tried it. Kind of game that will always be niche, and, if I had to guess, most likely japanese.
Let's get this out of the way, the real life actors are incredibly charming, but it does take some getting used to and at points the tone of the scene doesn't work because there's the B movie atmosphere in the footage.
I got every possible bad ending and extra content, and it's because this oozes love and creativity. I loved Tama and Osawa's arcs but everyone in this game, even minor characters, is very memorable and fun. I loved seeing Toyama's silly face and Yamagashita's antics, I legit want to go after their actors' other work. A few choices are arbitrary (the JUMP in the café with a character's surname was a tad much) but overall, you can see the puzzle pieces coming together to form this grand and fun narrative. I really loved this game, I love these Japanese publishers of VNs and am looking forward for more from them.

The photography implemented from real-life was top notch and I REALLY want to see other games attempt this visual presentation style.

In terms of gameplay, 428 ends of being a sort of puzzle where you have to make the right choices with each protagonist to get everyone to the end of the hour. Aside from the final hour, everything generally felt like a fair challenge.

Each character's POV being different subgenres with largely different tones and music was a genius move executed well. Especially going from Osawa who has a sort-of atmospheric horror surrounding a virus all the way to Tama who has a silly, comedic story of being stuck in a mascot costume. The abundance of bad endings was also amazing to see the effort put into scenes a good chunk of players won't even see.

The post-game side content gets a bit repetitive (Looking at you, Canaan sidestory) though some parts are greatly worth it, even if it's just for a bit of a chuckle.

My sales pitch: Assume the role of fate in this overly ambitious and completely implausible kidnapping mystery! My western ideas of causality and aretaic ethics were challenged, as was my patience with the unsubtle and repetitive prose.

428: Shibuya Scramble - это инновационная и увлекательная визуальная новелла, в которой переплетаются несколько сюжетных линий, разворачивающихся в оживленном районе Сибуя, Токио. Игра отличается использованием постановочных видеороликов и фотографий, создавая реалистичную атмосферу. Повествование хитро сплетено, выбор, сделанный в истории одного персонажа, влияет на исход других, создавая яркий сюжет из взаимосвязанных событий.

Сценарий остроумный и увлекательный, в нем эффективно сочетаются саспенс, юмор и драма. Каждый персонаж хорошо проработан, а их разные точки зрения придают глубину общему сюжету. Хотя формат игры может показаться кому-то странным, он освежает традиционные визуальные новеллы, представляя уникальный опыт, который не дает игроку заскучать.

Тем не менее, обширный текст и необходимость постоянно принимать решения иногда могут показаться угнетающими, что может отпугнуть людей, ищущих более простой игровой опыт. Несмотря на это, 428: Shibuya Scramble - это выдающийся проект, который предлагает интересное путешествие для тех, кто готов погрузиться в ее непростое повествование.