A Fold Apart

A Fold Apart

released on Apr 16, 2020

A Fold Apart

released on Apr 16, 2020

Lightning Rod Games presents A Fold Apart: an award-winning puzzle game that explores the emotional rollercoaster of a long-distance relationship — in a world of folding paper! After career choices force them along separate paths, a Teacher and Architect vow to make their long-distance relationship work at any cost. Experience both sides of their story as the couple navigates the complexities of (mis)communication and the emotional ups and downs that separation brings. By flipping, folding, and unfolding the paper puzzles in their handcrafted worlds, you can help the couple overcome the emotional barriers of their relationship — but will love endure...?


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Ué não mostraram a parte da traição que sempre acontece em webnamoro :S

At first I was confused about the game’s puzzles but the more I understood, the more I liked it. Having a long distance relationship is something I’m familiar with. The game did a good job of showing how hard it is and how you need to be well prepared if you decide to go for it. It’s presented with cute visuals and moving story. The game didn’t outstay its welcome and felt just right in terms of length but I don’t know if that holds true if it was a standalone game. It depends on the price. A redo button of one move at least would have made the game better.

Puzzles are a bit too easy but what really kills this game is the pacing is ULTRA SLOW. The movement and animations during gameplay and story parts between gameplay are painfully slow as if to drag out the length of the game.

Juego de puzles (algunos muy enrevesados) con una historia muy amable y bastante "real" sobre las dudas, los desafíos, y las experiencias de una relación a distancia. Muy Bonico.

This game has been on my radar since it was first shown at one of Xbox’s E3 press conferences—its art style and subject matter immediately grabbed my attention. Finally, I took the time to play it through Apple Arcade, and was quite let down by the seeming randomness of the puzzles the game put before me. There are some very general thematic ties between the story being told and the gameplay mechanics (movement direction), but overall, this just seems like a touching story packaged unnecessarily in a game. I will grant that a lot of the annoyance came from the game over-staying its welcome with the easier puzzles of the first three chapters. Finally, I just have to commend the composer on the minimalist score for this game—it was absolutely my favorite part of the game (followed closely by the art style).

A fold apart is a cute little game with decent puzzling mechanics (that I personally didn’t particularly enjoy) on the outside and a touching story on the inside.
At first glance it deals with a couple suffering the obvious pains of a long distance relationship. But more abstractly it’s about communication, may it be with a loved one, a family member or a friend. Texting has become the new normal not only for millennials. What has been thousands of years of cognitive evolution for our species (where we have learned to process nuanced facial expressions, jittery voices, fearful eyes and tons of other emotions) in order to communicate and build entire civilizations on that foundation, is now stripped down to a couple of bits and bytes. A single written word can often times leave us with an abundance of doubt, misunderstanding and loneliness, even if it’s meant to evoke opposite feelings. You never really know, how something you have written impacted the other person, as you don’t have them in front of you to analyze it.
A fold apart depicts exactly that and leaves me with a scary and weird urge to have more meaningful contact to other humans. You know? With eye contact, hugs and whatnot.