A Hat in Time

released on Oct 05, 2017

A Hat in Time is a cute-as-heck 3D platformer featuring a little girl who stitches hats for wicked powers! Freely explore giant worlds and recover Time Pieces to travel to new heights!


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Wish I could have that purple hat. It's aesthetically pleasing

A Hat in Time is awesome, cute as heck, challenging and enjoyable platformer.

if you get a kick out of 3D platformers this is a MUST play.

i'm a decent fan of 3D platformers, but i really don't know about this one. other than its decent sense of humor, there isn't anything it does particularly well. movement feels fine but precise jumps feel like shit, switching hats/badges feel like a half baked and weirdly implemented idea, and only half of the worlds feel like they were made with 3d platforming in mind.

there are definitely parts i liked, though - going through the different levels in alpine skyline were fun, until i had to backtrack a billion times and to them all again. and in the sea of boring ass levels in dead bird studios, the train bomb mission was fine.

i think this one would have benefited more with more free-roaming levels, or at least something more in line with the platformers it's inspired by (ie less stupid ass linear stealth levels). i dunno! this one's weird! it's got silly jokes and good voice acting but i don't feel real strongly about it. maybe they learned their lession in the dlc but it didn't grab me enough for me to want more.

Considering the reputation this game has, I was shocked by how janky the whole thing feels, which really put a dampener on my experience.
Loads of wee collision bugs, a few progression bugs, a floaty character, a camera that can’t decide what it’s doing… it’s just really rough and I didn’t find it very fun to play.
None of the levels really inspired me. The incredibly vertical first level was a nightmare until I worked out you could change the camera behaviour in the settings (an option which apparently doesn’t exist on console!) so I could look down.

The boss fights all outstay their welcome a surprising amount.
I could go on about the character controller, but I just wasn’t feeling it.
The 3D art style didn’t hit for me at all, and didn’t manage to capture the very charming 2D work.
It also has one of the worst Scottish accents I’ve come across and had me sliding that voice volume right to zero.

It’s a real shame for me, because there’s obviously a huge amount of passion here, and I would definitely play the team’s next efforts. You can see, as you go through the game, that they got better as they made it.

Sorry this is a downer! I wish I liked it more!

excelente, um maravilhoso tributo a mario 64

Divertido e cheio de charme, um dos melhores jogos indie que já joguei e uma otima experiencia de collect-a-ton.
Não é um Mario 64, mas tem chapéus.
E viagens no tempo.