Ace Combat 5: The Unsung War

released on Oct 21, 2004

Ace Combat 5: The Unsung War is a first person air combat and flight simulator. Like other Ace Combat games, each mission is determined by a level briefing and objectives. There are 32 missions in the main campaign mode, while an additional "arcade" mode puts the player in the role of Mobius One (from Ace Combat 04: Shattered Skies) as he faces endless waves of enemy attacks. Regardless of the mode chosen, once in the air the player will have control over speed, direction, altitude, gun cannon, missiles and special weapon of their aircraft. A new feature from previous Ace Combat games, is the concept of Wingmen and being able to issue simple orders to them in the air. This allows the player to better coordinated group attacks as well as giving each wingman a personality of their own. Additionally, the player as squadron leader will be asked to make decisions ("Yes/No") while flying in the air. Between missions, the story is progressed through a series of cutscenes.


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you: explaining to me how I am committing endless war crimes and the anti war message of this game is completely toothless
me:
"THOUGHTS ENDLESS IN FLIGHT
DAY TURNS TO NIGHT"

in mission 20 once i finished the mission all my wingmen started shooting at me and ended up killing me which made me have to restart the mission which is the funniest bug i've ever encountered

this game definitely has some of the rougher missions than the previous games, no resupply line means that if you run out of missiles ur just kinda boned, and some missions can drag on longer than they should. Despite its large gameplay flaws, AC5 remains one of the most memorable ace combat games solely because of the plot, which is probably the strongest in the series thus far, both for simpletons like me that just want to plane good and the strangereal lore buffs. I'd definitely reccomend playing this game just to see the story alone.

Thoughts endless in flight
Day turns to night

My first arcade air combat style game. Really enjoyed the experience.

Un hit and miss de manual. El último tercio hace que se salve más por su factor emotivo que por "lore intensito".