Adios

released on Mar 17, 2021

A pig farmer decides he no longer wants to dispose of bodies for the mob. What follows is a discussion between him and his would-be killer.


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Adios es un pequeño juego narrativo tan pequeño que tiene poco más que la narrativa. Su historia y la interpretación por parte de los actores están bien pero poco más queda si le quitas eso, ni siquiera le puedo catalogar de Walking Simulator porque hasta andar por tu granja es limitado y casi siempre te teletransporta de un sitio a otro para pasar de escena a escena. Tienes elecciones de diálogo que al final están ahí para que las pulses y el personaje suspire y no la diga. Entiendo la intención pero se queda un poco floja cuando al final no ves más que lo dictaminado por sus creadores. Bien podría ser un cortometraje que un juego en sí ya que la mayor parte del tiempo estás parado, mirando al rededor mientras los personajes conversan. La historia está bien, sin más, es interesante pero es que no hay nada más, solo un par de pequeños minijuegos como cocinar o jugar a la herradura que funcionan regular y alguna que otra interacción graciosa, como disparar leche de cabra, pero es tan ínfimo que no sé ni como reseñarlo.
Sé lo que intenta y sé que no lo consigue, sé que su historia y sus diálogos están bien pero apenas aprovechan el medio. Sé que quiero que me guste más de lo que me ha gustado pero no lo consigo. Adios es y no es, Adios está bien y a la vez no lo está.

The main character and his son have some good voice acting, but the linearity with choice removed makes this basically a cartoon. During conversation, there’s often times where 1 or 2 conversation choices will be greyed out leaving you unable to say what you actually want to say. Lack of multiple endings, redundant “mini games”, the story is not enough to save this game.

Adios is a cinematic first-person game where you take the role of a pig farmer who has to let the mob use his pigs as a way to dispose of bodies. You relive the day when he finally decided that he is done with it and what is going to be his last day.

The story is emotional, yet still very short (you will finish the game in an hour) and forgettable. You spend the whole time doing chores and talking to your old friend who, in the end, will be your killer. He tries to convince you to change your mind, since he knows that after ending up with the mob, there isn't a way out.
During the story you will find out why he decided that he can't do that anymore and why he has to dispose of the bodies.
The atmosphere gives you the feel of loneliness and emptiness the main character feels and how he has already accepted his fate, knowing what the consequences are, but he doesn't care as he wants to do at least one good thing before he leaves this world.
Voice acting is the best part of the game, but the character models aren't that good, and the character models are what you're gonna look at the most.
This game has dialog choices to keep players more engaged through the story, but unfortunately, most of the time you're limited to only one dialog option, which doesn't make sense as two of them are presented, but one of them is grayed out. So, even though you have the freedom to choose what the main character will say, most of the time, the prior choices heavily limit your next dialog options by giving you only one of the two options available.
The subtitles aren't always accurate, sometimes they leave out a part of the sentence, probably because they wanted to put the whole sentence the “person A” says on the screen, before the “person B” replies.

All in all, a very short experience that, in my opinion, isn't worth the full price, nor anything above 50% of the initial price. The only thing left to say to this game is Adios.

This is a fine little narrative game, the story it chooses to tell is interesting and has some moments that really got to me due to it connecting to my own life experiences. I enjoyed my time with it but it's not something I'm going to remember in a few years, maybe even a few months. It won't stick with me even if it did elicit an emotional response out of me.

Just because something is emotionally resonant doesn't mean it's better than something that doesn't. That's my major issue, it's a game that rides on emotional connection and caring about what's going on, and if it doesn't land that, you're getting nothing out of it.

The overall presentation of the game is fine, though I'm not a big fan of the human models, since that's what you're forced to be staring at for most of the game. I'd like it if it was a bit more interesting to look at instead of just standing around with barely any motion.

The voice acting is excellent, DC Dougles and Rick Zieff do a good job with their performance, and all additional voices don't slack either, though some of the writing can feel a bit stilted at points, they are trying with what's given.

There's a issue with the subtitles at points not being accurate to what's being said and in one case just not bothering to subtitle a section of the game, if you're going to have accessibility features, actually commit to them. Minor nitpick but it annoyed me enough to mention.

This might sound like I'm being very negative and it's kinda because I am, the core of this game is good, but that's the most it'll get out of me. It's not great, excellent, amazing, outstanding, just good. I wouldn't pay full price for it, even at the 50% sale I got it in, £7 still felt like a big ask, but that's just me personally.

Well, after this review, I'll probably never think about this game again. Adios, Friendo, the time we spent together was good at best.

Wonderful short narrative experience. Worth your money and time.

Kind of relaxing game to play: not very long not very memorable