Animal Crossing

released on Dec 14, 2001

An expanded game of Doubutsu no Mori

Occasionally strange but completely addictive, Nintendo's Animal Crossing for the GameCube is not so much a game as a simulation of life on a small town. Players begin the game by setting out to live life on their own in a colorful town, where they are greeted by a seemingly endless supply of things to do and characters to meet.

Time passes in Animal Crossing in real-time, as the month, day, season, and time of day matches that of the player's. Holiday seasons come and go in Animal Crossing, just as they would in the real world. Experience the freedom to fish, decorate your house, go bug catching, garden, write letters, and even play original Nintendo NES games in this imaginative, and addictive game.

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I spent half of my time in this game playing balloon boy and donkey Kong roms and the other half time traveling to the holidays to get all the special items. Time well spent.

I like it when they bully me.

I cheated in all of the possible NES games available- but I have no idea how this game made the series popular. The guilt trip you get for not playing for more than a day in New Horizons is bad, but back here on the original AC? The villagers just plain suck.

Animal Crossing but villagers shit on your bed and call you a bitch

So many childhood memories.
Not as expansive as later titles, but the one with the most heart and soul. How do you quantify that? It's simple, I liked it when I was young so it's objectively good obviously.

lugged my cube to my cottage, popped this dinky little CD in, played animal crossing late at night after havin a bonfire outside