Animal Crossing

Animal Crossing

released on Dec 14, 2001

Animal Crossing

released on Dec 14, 2001

An expanded game of Doubutsu no Mori

Occasionally strange but completely addictive, Nintendo's Animal Crossing for the GameCube is not so much a game as a simulation of life on a small town. Players begin the game by setting out to live life on their own in a colorful town, where they are greeted by a seemingly endless supply of things to do and characters to meet. Time passes in Animal Crossing in real-time, as the month, day, season, and time of day matches that of the player's. Holiday seasons come and go in Animal Crossing, just as they would in the real world. Experience the freedom to fish, decorate your house, go bug catching, garden, write letters, and even play original Nintendo NES games in this imaginative, and addictive game.


Also in series

Animal Crossing Plaza
Animal Crossing Plaza
Animal Crossing: New Leaf
Animal Crossing: New Leaf
Animal Crossing: City Folk
Animal Crossing: City Folk
Animal Crossing: Wild World
Animal Crossing: Wild World
Doubutsu no Mori
Doubutsu no Mori

Released on

Genres


More Info on IGDB


Reviews View More

Unfortunately, Doubutsu no Mori + and Animal Crossing aren't listed separately on Backlogged. Make no mistake, these are two separate games, so this will be a double review discussing their changes from Doubutsu no Mori.

With the + version, you are essentially getting the complete Japanese-style Doubutsu no Mori experience. All the Japanese furniture and character designs are back, with a plethora of added ones. The most notable additions of course are the Able Sisters, Museum, and Animal Island. In addition, + has real-life Japanese holidays you can partake in.

Animal Crossing, as was usual at the time, is a rather heavy-handed localization of Doubutsu no Mori +. But to the team's credit, there are a surprising amount of new ideas and events here, some of which would go on to become series staples, such as Groundhog Day, Valentine's Day, and the Harvest Festival. Still, with the existence of e+, the original western Animal Crossing is in an awkward place. While it's the one I personally spent the most time with, I wouldn't recommend it today over either Doubutsu no Mori + or e+.

If you haven't yet tried out N64/GC-era Animal Crossing, you can't really go wrong with +. Highly recommended.

why would you play this when every other ac exists yet i still come back to it for the vibes

The original Animal Crossing still holds up well today. In some ways, it has more personality & unpredictable moments compared to more modern AC titles. Remember when villagers could get snippy with you for no reason? Or just pack up & leave without so much as a 2nd thought? Some wild times. The OG Animal Crossing is pretty much timeless & laid the groundwork nicely for the franchise's future.

This game has a certain charm to it that's different to the others, while I still prefer some of the later games this one is a solid game

This is the most immersive Animal Crossing, where you feel the most like someone who just moved into a strange town and knows nobody and nothing. The soundtrack is unmatched, makes you actually want to pull weeds to keep people around so you can pay off your mortgage. There is no game like this one.