Armored Core 3

released on Apr 01, 2002

Armored Core 3 once again puts you in the shoes of a Raven mercenary, with the task of piloting your own battle machine to use in a range of tasks (from destroying other mechs to seek and destroy missions). After each missions, you are payed in full. The money raised can then go on towards the purchase of items for your mech. Weapon upgrades, better shields, even the opportunity to purchase what's called an Exceed Orbit, smaller robot gun emplacements that hover around your mech, giving you an added boost of fire power in the crunch. 4 player deathmatch modes are also included, where you each pit your supped-up mechs against each other to see who is the last robot standing.


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Minha introdução a franquia, esse jogo me trás felicidade (e relembra a raiva que passei em alguns momentos) apenas ouvindo sua trilha sonora inconfundível
A gameplay é definitivamente limitada por seus controles datados, porém nada que uma gambiarra não resolva
História simples mas nem um pouco ruim, mostra a desumanização que uma sociedade industrial traz em uma luz nova meio Matrix das ideias
Um dos poucos jogos que me fez chorar no final, sempre estará em um lugar especial no meu coração (o que definitivamente não afeta minha opinião sobre ele)

Loses that special vibe that AC2 has for me, but as a whole, it's essentially a far more fleshed-out and refined version of 2s gameplay, while acting as a reboot of AC1 in terms of setting and story. Mission rankings and OP-INTENSIFY add a lot of replayability to this one, and new features like consorts, orbit cores and sidearms are nice additions too.

PEAK, this game was so fun it's crazy, i also love the fact that you never ever see a human character in person apart from opponents and companions inside their ac, it's dehumanizing in an immersive way i had lots of fun playing it

It took me a while to beat, but after the release of 6 and then some, I can finally say that Armored Core 3 is a masterpiece. The music, graphics, and gameplay all combine to create a spectacular package. The variation in parts and gameplay styles this game introduces is also worth noting, every player should be able to find an AC customization that works for them.

AC3 is so far the big step up that the series has seen presently, but just like AC 2, it’s nothing too drastic where you can immediately feel its impact during gameplay, but the new quality of life features and additions further streamline the existing formula into something more efficient.

A methodical and punishing entry in the series, maybe the slowest Armored Core I’ve played. A weak plot lets it down a bit in the aggregate