Ascend: Hand of Kul

Ascend: Hand of Kul

released on May 20, 2014

Ascend: Hand of Kul

released on May 20, 2014

Wage war for your God as a brutal Caos warrior on a unique journey to Ascension. Destroy the spawn of the Titan, Ascend Champions to invade other player’s games, and tip the balance in the Crusade between the three Gods. But the greatest rewards require the ultimate sacrifice—your character!


Released on

Genres

RPG


More Info on IGDB


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This game, while I would love to go back to it, unfortunately had it servers shut down (I believe). I don't remember a whole lot of anything about it, but the core essence of the game was a neat one, just could never get super into it before the servers shut down, so maybe it's a good thing it's gonna stay abandoned.

I don't know that it's possible to rate a game like this, not because it's been shut down but because it's such an interesting failure.

Ascend was a Dark Souls-style live game where players would align themselves with one of three gods, whose factions would compete in a metagame for control of the world map. The gimmick was that once your character reached a certain level, you could "ascend," which let you re-roll your character and gain new powers by forsaking your old god and changing allegiance. The game's vision was epic — sometimes staggeringly so, particularly its beautiful soundtrack that feels it's mourning a lost world — but the frequent swapping between factions made it difficult to feel invested in the world-scale multiplayer tug-of-war.

I dropped Ascend early on, mostly because I wasn't a fan of the harsh game economy that encouraged players to spend real money to upgrade weapons and armor. But the game has stuck with me for years after it shut down. A big, big swing.

Honestly don't know how to rate it I played it so long ago. Enjoyed it and was confused when it disappeared from my library

wtf is this game, free bullshit that you can play with x360

Joguinho de graça bem divertido mas ultra repetitivo.