Assassin's Creed: Liberation HD

released on Oct 30, 2012

In the modern day, Abstergo Entertainment, a subsidiary of Abstergo which is in charge of producing multimedia goods, releases their first major product, Liberation, a video game about the life of the Assassin Aveline de Grandpré. The game, however, is heavily censored, with any details regarding the Assassins - Templar war being comitted, in an attempt to portray the Assassins as the villainous force. As the player progresses through the game, they are greeted by messages from a group of hackers known as Erudito, giving them access to the full story hidden behind Abstergo's censoring attempts.


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Overall a mediocre game with a lot of interesting ideas that were sadly executed poorly and hastily. I think the Citizen E cutscenes weren't different enough from the regular ones and overall the main plot ended up feeling rushed and confusing at times as to what it was trying to achieve. Gameplay was overall basic and while the stealth AI wasn't as annoyingly broken as it was in 3, the game overall still didn't offer much to make it stand out in any way. The personas mechanic is pretty interesting, but I think that using the assassin persona whenever you can was better as the other two felt like dumbing yourself down with worse arsenals or freerunning for the sake of easier stealth (which doesn't matter as much cus stealth is pretty easy as an assassin anyways). It very much feels like a filler type of spinoff that publishers throw in while people wait for the next big title. You can skip it if you want. I gotta say tho, the game's most interesting parts were the Tomb Raider-esque segments and I think the gameplay was a lot more interesting and unique during those parts. They are probably the most memorable segments in the whole game for me.

Aveline's story is done a disservice by the poorly done concept of Abstergo hiding the truth from you, and it doesn't help that the writing seems hastily done as well. Citizen E doesn't fix it either, as the ending is jarring whether you kill all of them or not.
Furthermore, the remaster of this game (even with AC3R) doesn't really improve a significant margin over the original release on the Vita. The improvements are mostly graphically and framerate-wise, and the game is still locked at a weird 80fps, and the graphics are okay-ish. The gameplay is still affected by the technical limitations of the Vita and is not really improved that much.
Regardless, some of the moments this game has are fairly okay, the Bayou is relatively well crafted and the setting is believable enough. As always, the more Uncharted-esque parts are pretty fun to go through, and the Connor cameo is cool, but seems to just be a way to connect this to AC3.
All around, just mediocre. Could've been good, ended up being a huge letdown for an interesting character.

pra um game originalmente de ps vita até não é ruim
porem o quest design desse jogo é sofrível

For a spin-off it’s not awful. But lacks in a lot of repetitive gameplay and boring story.

just like. eh. i dont care for it. i was bored, and its a spinoff, i just watched the endinng on youtube.

Solid game. Graphics is quite alright, sometimes get bland on certain sections. The overall gameplay is quite engaging and the controls is very smooth. The mission structures does not feel repetitive. The gameplay mechanics might get repetitive at times. The story is alright, not very memorable.