For the last four years, the team behind Assassin’s Creed IV Black Flag has been crafting a new beginning for the Assassin’s Creed franchise.
Set in Ancient Egypt, players will journey to the most mysterious place in history, during a crucial period that will shape the world and give rise to the Assassin’s Brotherhood. Plunged into a living, systemic and majestic open world, players are going to discover vibrant ecosystems, made of diverse and exotic landscapes that will provide them with infinite opportunities of pure exploration, adventures and challenges.
Powered by a new fight philosophy, Assassin's Creed Originsembraces a brand new RPG direction where players level up, loot, and choose abilities to shape and customize their very own skilled Assassin as they grow in power and expertise while exploring the entire country of Ancient Egypt.
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A mixed bag. As a refresh of the Assassin's Creed series that actually focuses on assassinations there's a lot of good here. However the trademark terrible storytelling and ludicrously large open-world still makes this a bit of a slog. Really enjoyed the variety of side-quests though and it's quite lovely to look at.
a fair attempt to reinvigorate the AC formula. it keeps the core loop of "explore the question marks on the map", which is good if that's what you're in the mood for from a game. the new combat and RPG systems are perfectly fine. the characters and the revenge story are pretty good. i did miss the dialogue options that emerged in future entries in the AC series, even if they just provided the "illusion of choice" - for me i didn't feel as immersed because i was a static observer in the story, rather than participating in it. the thing this does better than its two sequels is that has a shorter runtime - sometimes you can have too much of a good thing, and this game doesn't suffer from that!