Astro's Playroom

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Astro and his crew lead you on a magical introduction through PS5 in this fun platformer that comes pre-loaded on PS5. Explore four worlds, each based on PS5’s console components. Each area showcases innovative gameplay that taps into the new features of the PS5's DualSense wireless controller.


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crazy how the best game ever made is just pre-installed on the ps5


Honestly kinda fucked up that this tech demo is actually a really solid platformer


One of the most heartwarming introductions to experience that I can think of, packed to the brim with a love and passion for this entire ridiculous art sphere. Smiles from onset to sunset, and couldn't put it down until I had seen every bit of sony's paraphernalia and explored the entire marketing scape. Really the only hard pill to swallow is simply how with every single gutteral squeal I had to seeing stuff like Patapon and Jumping Flash!, I couldn't help but think about how most of the studio who delivered this to every child and introductory player to the PS5 was laid off and sent elsewhere. It never quite feels like a final hurrah, but entirely an excitement for what's to come. This really gives it a sort of invisible sorrow in the backdrop to wrestle with if it's at or near the forefront of your attention.

I do owe myself to go back, down the path of history it set out and celebrate/check out Japan Studio and Asobi's catalog. To an extent maybe this can be the idea coming forward, even if you don't recognize a lot of the references you see here it's very clear how charming and suffused with appreciation they are. Maybe that'll set more people on that path. One can hope!


The final boss of the next Astro game BETTER be Squall Leonhart from the FINAL FANTASY VIII PS2 Tech Demo!
Best tech demo since Wii Sports, probably my favorite ever


Never before have I seen a game developer be so egotistical and pompous about their own legacy before, but hey, they earned it.

I love how Astro’s Playroom takes the step beyond your typical tech demo into becoming a celebration of everything Sony has accomplished up until this point. It’s not only a super solid 3D platformer that introduces the gimmicks of the new Duelsense quite well, but is also an enlightening experience for someone who only recently really got into PlayStation last generation. Hats off to you Sony, and here’s hoping for 5 more generations of landmarks.

(Also, it feels so refreshing for Sony to take such a liberating step with the new Duelsense. It takes a lot of concepts inspired by previous Nintendo controllers but perfects them with a a pristine level of polish, while also bringing their own ideas to the table like with the haptic feedback. It bridges the gap between gimmick and realism that I’m so intrigued by looking into the future of their console. I only hope developers take advantage as much as Sony intended when looking at this game.)