

Baldur's Gate is a fantasy role-playing video game developed by BioWare and published in 1998 by Interplay Entertainment. It is the first game in the Baldur's Gate series and takes place in the Forgotten Realms, a high fantasy campaign setting, using a modified version of the Advanced Dungeons & Dragons (AD&D) 2nd edition rules. It was the first game to use the Infinity Engine for its graphics, with Interplay using the engine for other Forgotten Realms-licensed games, including the Icewind Dale series, as well as other licensed D&D campaign worlds such as Planescape: Torment. The game's story focuses on players controlling a protagonist of their own creation who finds themselves travelling across the Sword Coast alongside a party of companions, to unravel the mystery surrounding a sudden iron crisis affecting the region and attempting to discover the culprits behind it, all while uncovering dark secrets about their origins and dealing with attempts on their life.
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It's notable for being a D&D CRPG with some commitment to pacing and presentation, but it's incredible how badly it handles certain rudimentary parts of the genre: it's a dungeon crawler in which sending a party down a narrow corridor breaks the pathing. Most of the difficulty evaporates with a party of fighters wielding bows supported by mages doing crowd-control, except for a very sudden spike at the end which kind of begs to be cheesed. I'm not actually certain how I beat Sarevok and I think it might have been via friendly fire from his own party.
Absolutely incredible that the company responsible for this would go on to briefly be the kings of the American otome game. The cast is thoroughly sexless and unpleasant: I could not even bring myself to like the Solanis-coded glass canon fighter.
Here's my no commentary playthrough
https://www.youtube.com/watch?v=vNSXT9XoxTU&list=PLtFoQKtwLGsXZ2CD7ZBnOhAkaBoXO8uB_