Banjo-Kazooie: Nuts & Bolts

Banjo-Kazooie: Nuts & Bolts

released on Nov 12, 2008

Banjo-Kazooie: Nuts & Bolts

released on Nov 12, 2008

Banjo-Kazooie: Nuts & Bolts is an action-adventure/vehicle construction/platformer video game developed by Rare and published by Microsoft Game Studios. It was first announced at the X06 Media Briefing. Banjo-Kazooie: Nuts & Bolts is the third installment in the Banjo-Kazooie series and takes place eight years after Banjo-Tooie.


Also in series

Banjo-Tooie
Banjo-Tooie
Banjo-Kazooie
Banjo-Kazooie
Banjo-Pilot
Banjo-Pilot
Banjo-Kazooie: Grunty's Revenge
Banjo-Kazooie: Grunty's Revenge
Banjo-Tooie
Banjo-Tooie

Released on

Genres


More Info on IGDB


Reviews View More

Unfortunate mission structure

I really wanted to like this game, but I just can't vibe with it. I do not like the art direction. The whole game's attitude feels a little mean spirited at times when it comes to making fun of people that wanted another platformer. Genuinely feel like this is a game that would have been received better if it was its own IP and not associated with Banjo.

god i wish the entirety of the game was like the hubworld (showdown town). It would've been absolutely amazing if it was.

Sadly it's just a collection of mundane, gimmicky missions.

Tried my best to get into it but it just didnt do it for me, Banjo Kazooie and Tooie hold a very special place in my heart and I had to see what their next adventure entailed but sadly this just isnt it

Looking at this as a continuation of a long dormant franchise(8 years the time of release and now going on 16! years since this game came out) it's pretty insulting, going from the gold standard in 3d platforming to a Lego-style car creation sandbox just didnt work especially considering there was little to no vehicle sections aside from a minecart in the previous Banjo games, I guess Banjo Pilot was used for inspiration? LOL Physics in this game just don't work

Now judging the game on it's own merits, I found it boring at it's best and tedious/frusterating at it's worst, nothing beats the feeling of spending 20-30 mins creating the perfect vehicle just to have it get smoked in the following mission. I did give this game a try a total of about 4 diffrent times and always ended up dropping it

I enjoyed the levels provided, the level in which you are inside a game system is a highlight and it is good to see our favorite characters come back, but most of the new characters are either annoying or unmemorable and the character design is very hit or miss, thank God they used Banjo's old design in Smash Bros

Hopefully we will see the bear and bird make the triumphent return they deserve outside of the driver's seat next time

2/10

got a lot of hate for not being a traditional B&K game but it holds a special place in my heart, coming up with wacky game breaking vehicles is funny like nothing else

this game fucking sucks man
^thats not true its ok i just really do not enjoy it. funny to watch other people play it the complete wrong way on purpose though