Bionic Commando

Bionic Commando

released on Jul 24, 1992

Bionic Commando

released on Jul 24, 1992

A port of Bionic Commando

The original arcade game was advertised in the United States as a sequel to Commando, going as far to refer to the game's main character as Super Joe (the protagonist of Commando) in the promotional brochure, who was originally an unnamed member of a "special commando unit" in the Japanese and World versions.


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really great remixed take on Bionic Commando with stellar visuals and music. much more forgiving than the NES game too, but the challenge starts to ramp up halfway through (I have no qualms save state scumming a couple rooms in Area 16 and Albatross)
lowkey maybe the best GameBoy and Bionic Commando game?

I think this is a fabulous handheld iteration of Bionic Commando. It has some of my favorite levels and music in the series. It feels a bit flat though. I think the levels in the NES titles are just right in terms of its scale and dynamism. This one has a lot of just long sections of walking in it not helped by the closed in camera. I also think it generally feels worse than the NES game, but it approximates the feel a lot better than other console to Gameboy conversions do. I think it's a great time especially if you like the NES game. Just don't expect anything that really builds on the foundation either.