Bionic Commando

released on Jul 20, 1988

A port of Bionic Commando

This version of Bionic Commando is loosely based on the original arcade game and its computer ports, having different levels and plot. The protagonist is a soldier with a bionic arm that extends and contracts. His arm allows him to grab on to fixed objects to swing around and climb up platforms, which is the only way to do so due to the lack of a jumping ability. The arm also grabs opponents and pulls them towards the player character.


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Significantly different from its original Arcade release, the NES version offers far more stages and customization of equipment before starting a stage.

The grappling hook takes times to get used to, and I think it's utterly fascinating how much cognitive dissonance the lack of a jump can cause at first. Once you get used to it though, the game makes full use of the grappling abilities to traverse levels and fight enemies.

Visuals are also nicely detailed and colorful, while the soundtrack is solid as well. Overall this significant rework of a so-so arcade game ended up being one of the best on the NES.

Um dos mais divertidos jogos de NES com toda certeza, minha experiência com o console se baseava apenas nos mais clássicos jogos e esse com certeza fez meus olhos abrir pra todas as possibilidades que tem escondidas nos 8 bits.
*Spoiler: Holy Shit, HITTLER'S HEAD EXPLODE

Bionic Commando definitivamente uno de los mejores juegos de la nes que he terminado, que el personaje no salte y que tenga que usar un gancho para poder desplazarse de forma vertical me parece que es una de las mejores dinámicas del juego, el juego es divertido y no tan difícil.

Bionic Commando is definitively one of the best games the NES has to offer; that may be a low bar by modern standards, but in 1988, it was incredible. Playing it now, if you're willing to engage with it on its own terms, you'll find that it's still a fun and unique game. And [spoilers] Hitler's head explosion is true pixel art---put that in a museum.

It's an interesting concept and execution that I think could have been a lot better.

[Played on Retron 5 with the original cartridge]

Bionic Commando is a game that really takes time to get used to. Your bionic arm is an excellent and fun way to maneuver around the levels but you aren't gonna be very great with it immediately. You really need to practice with it.

I kind of had a hard time getting through this one, so I kind of lost a lot of my motivation to push onward. I wouldn't say the game is unfairly difficult though. My only gripe is enemies can sometimes parachute right over you when you're trying to accomplish a platforming puzzle and that can be extremely annoying. I guess you just have to take it slowly.

I'm not sure why but I liked the structure of the game a lot, going through levels and obtaining new items from beating them or from non-combat areas, and being able to customize your loadout each level. It's not as fun when you're required to use a specific item for a specific level, but usually, levels don't do that much, so you're more capable of just playing how you want.

Overall this is just a good, solid game. Well worth at least trying.

7/10