BioShock Infinite: Clash in the Clouds

BioShock Infinite: Clash in the Clouds

released on Jul 30, 2013

BioShock Infinite: Clash in the Clouds

released on Jul 30, 2013

BioShock Infinite: Clash in the Clouds is the first downloadable content pack for BioShock Infinite. The player must complete sixty challenges across four maps, fifteen waves to each, with each wave progressively more difficult.


Also in series

BioShock 2 Remastered
BioShock 2 Remastered
BioShock Remastered
BioShock Remastered
BioShock Infinite
BioShock Infinite
BioShock 2
BioShock 2
BioShock
BioShock

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Reviews View More

BioShock Infinite but it's only the gameplay?? I wouldn't recommend it to my worst enemy.

Would’ve been better with nazi zombies

Bem difícil e não é tão divertido quanto o jogo original, não traz novidade nenhuma e ainda limita muitas mecânicas.
Não sei se vou finalizar...

Nice add-on to the game but relentlessly hard.

Clash in the Clouds is another fun DLC for Bioshock Infinite. It adds four arena’s with fifteen waves each. Each wave contains a special challenge that you can complete to earn a Blue Ribbon as proof of completion. Wen you collect all sixty ribbons by completing the challenges, you earn an achievement.

Although the arenas are fun to play and adds some variaton to the game, my personal problem with Clash in the Clouds is that it is just too damn hard. I completed the main game on 1998 mode, something that I am quite proud of, but this DLC is just impossible for me.

The biggest problem is that you cannot start waves over. When failing your Blue Ribbon challenge on wave thirteen, you don’t get another shot. You need to complete all the other waves again to reach Wave thirteen again, in which you can try again. This can make it atrocious to attempt the Blue Ribbon challenges and for me, it killed most of the fun I had with it. The Blue Ribbon achievement is the only one that I still miss for Bioshock infinite.

Maybe I just need to git gut, but this is just a feat that I cannot complete. Maybe I will try it again someday, but for now, I am too scared to try.

Review EN/PTBR

I would have things to praise if at least it was free, it's just a way to survive waves of enemies within the same gunplay as the normal game with the opportunity to unlock extra content based on the game's design and art ideas.

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Eu teria coisas a elogiar se pelo menos fosse grátis junto com o jogo base, é só um modo de sobreviver waves de inimigos dentro da mesma gunplay do jogo normal com a oportunidade de desbloquear conteúdo extras sobre as ideias de designes e artes do jogo.

yea sure i would love to have content focusing specifically in infinite's ass gameplay