The Bit.Trip series comes full-circle with Bit.Trip Flux, CommanderVideo's final adventure. Get ready for classic paddle-based gameplay as CommanderVideo returns to the source. Whether a hardened Bit.Trip veteran or a brave new contender, you'll be faced with new challenges that will make even the most experienced Bit.Trippers weep. Enjoy new challenges presented within the familiar paddle-based gameplay which started the phenomenon called Bit.Trip.
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I feel like this was the best one in the series, because they had time to iterate on a gameplay concept they'd done before (pong-like) while bringing in concepts from games that were completely different (bonus beats, more health levels (extra, meta, giga, etc)). The music also felt like it could actually be felt in the patterns throughout, as opposed to infrequently and only at certain health levels.
This feels insane to say, given how down I was on the entire series, but I feel like they could've kept making these games, instead of only continuing runner as a disparate sub-series (in a genre that's already pretty well-established). Their second stab at a pong variation turned out way better than the first, maybe their second attempt at any other other genres in the series also could've gone better.
This feels insane to say, given how down I was on the entire series, but I feel like they could've kept making these games, instead of only continuing runner as a disparate sub-series (in a genre that's already pretty well-established). Their second stab at a pong variation turned out way better than the first, maybe their second attempt at any other other genres in the series also could've gone better.
This game is an incredible capstone for the series and was such a wild trip for me to play. I was just about to graduate high school and was not very familiar with trippy or experimental media, so it (all these games, but especially this one) hit me at just the right time. "Meta", wherever the word is used, will always be associated with this game to me.