Bomberman Hero

Bomberman Hero

released on Apr 30, 1998

Bomberman Hero

released on Apr 30, 1998

Bomberman's latest adventure takes him across the galaxy! Princess Millian has been kidnapped by the evil Garaden Empire and it's up to Bomberman to save the day. Travel through worlds of ice, fire and water. Use new abilities and get help from friends like Louie the rabbit and Pibol the robot. New vehicles like the Bomber Copter and Bomber Marine will come in handy in your quest to save the Princess and free the universe once again!


Also in series

Bomberman: Party Edition
Bomberman: Party Edition
Bomberman Fantasy Race
Bomberman Fantasy Race
Bomberman Wars
Bomberman Wars
Bomberman World
Bomberman World
Pocket Bomberman
Pocket Bomberman

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Bomberman Hero is a weird departure from classic Bomberman, but honestly, it's a blast! Ditching multiplayer, you platform as Bomberman through colorful 3D levels, collecting power-ups and blowing up enemies. It's got a surprising amount of variety – there's even underwater segments and vehicle sections! It controls a bit stiffly and the story is forgettable, but it's a charming, action-packed adventure that's totally worth checking out for old-school platformer fans.

A much more experiment Bomberman than the other outings on the N64, the vehicle segments are real hit or miss (and honestly more miss than hit), but the core gameplay feels good, and the bosses for the most part are enjoyably difficult without feeling like a brick wall.

Coming out a mere six months after the first Bomberman game on N64, this Bomberman game seems like it was developed as a separate take on Bomberman rather than a sequel to Bomberman 64 (it actually started out as a Bonk game). This focuses solely on platforming rather than the more puzzle-orientated Bomberman 64, but unfortunately doesn’t so much with it.

Bomberman Hero is made up of a lot of short, linear levels, ether played from side to side or up into the screen. You collect gems, kill enemies and try to get to the door. The main challenge is from the poor depth perception and rather naff jump, with the difficulty of the first level and final level being pretty much the same. Very few levels stand out, and the ones that do (one that adds a lot of fog and one on moving platforms) do so because they’re particularly bad.

There are a few types of vehicle levels, which all feel like slow and boring copies of Star Fox 64. Move into the screen, firing off torpedoes while avoiding enemies.

Bosses are a particular nuisance, not so much that their attacks are difficult to dodge, but rather because they have a lot of health and take ages to defeat – the last world before the ending being comprised of repeated boss sections before the final boss.

Like Bomberman 64, there is a hidden final bit of story, but the game is far to dull to hunt for all the collectibles required to do so – and it’s just more of the same, really dull gameplay. It’s nowhere near as tedious as Bobmerman 64, it’s just a really boring and average platformer.

Incidentally, despite Bomberman being legendary for multiplayer, Bobmerman Hero has no multiplayer whatsoever.

Bomberman Hero é um jogo de plataforma 3D bastante divertido, com fases desafiadoras e inimigos engraçados. O jogo é bonito e tem um estilo de arte bem bacana para sua época, a trilha sonora é uma das melhores que eu já vi em um game de Nintendo 64. Jogá-lo hoje em dia talvez seja um pouco complicado devido a sua gameplay, mas fora isso recomendo bastante que testem ^^

This is a game I rented as a kid but got stuck in and never ended up beating. I remembered liking it a fair bit, but when I picked it up a couple years back I bounced off it hard. This time I ended up liking it more than ever, and I completed the main game 100%, even getting all the gold medals in addition to the purple ball thingies. I played through the Japanese version, and the game doesn't keep track of how long you've played it (and neither did I), so I really have no idea how long it took me ^^;

Where Baku Bomberman 1 and 2 are more like "classic Bomberman meets action platformer game", Bomberman Hero is Bomberman staring in a proper action platformer. In an intro that is a delightfully silly homage to Star Wars Episode IV, Princess Mirian is captured by the bad guys while trying to flee them in a tiny escape ship, and gives her robot companion Pibot a very important data disc to escape with to find Bomberman. It's a very lighthearted story that doesn't take itself seriously at all, but it's a delightful framework for the adventure with how campy and colorful it is. The game itself is overall very colorful and nice looking with a good soundtrack to boot (in grand Hudson fashion).

The gameplay is much more standard action platformer than either Baku Bomberman game. You can jump with the A button, throw bombs with the B button, kick bombs with down on the C-stick. You can tilt the camera with the other C buttons, but only temporarily. The game is played with a fixed camera going through linear stages one at a time, and for the most part the camera is never really an issue (on the normal final boss it can be a bit awkward, is all). There are point totals to aim for in each level (which are annoyingly only told to you after you beat the stage XP), and getting a 5-rank in all the stages unlocks a secret 6th world after you beat the normal final boss. The point challenges for the boss levels themselves are very cleverly done, with your score starting at 10,000 and counting down to 0, so they're more like time attack challenges.

The normal platforming stages rarely outstay their welcomes, even if ultimately they don't have a ton of variety to them. Bomberman controls quite well, but throwing bombs can be a bit of an inexact science at first and takes a bit to get used to, as aiming a shot diagonally is something the game often wants you to do but doesn't make easy XP. There are also many vehicle stages. They're gimmick levels that range from Star Fox-like Bomb Jetpack levels, similar but more controlled (you can go backwards if you want) underwater levels, infrequent but very easy to control Bomb-Copter levels, and the utterly terribly hoverboarding stages (which there are mercifully only two of). The vehicle stages aren't so bad if you're not aiming to hit the point totals on every level, and even then the point totals in them are often very mercifully low compared to the total point totals possible to get in each level. The hoverboarding parts are easily the worst and most difficult parts of the game, but overall the game itself is fairly easy.

Verdict: Recommended. It's not gonna set your world on fire, but it's something a bit different and it's a very competently put together game. If you like 3D platformers on the N64 and want something that's a little different from all the collectathons on the platform, this game can be a great way to spend a weekend. It's a bit of an oddball in that it's probably the only console Bomberman game to lack a multiplayer mode of any kind, but it's a good single-player experience that's easily worth $10 at least.

adoro como todos os aspectos desse jogo transmitem uma sensação de inexperiência e experimentação, com desenvolvedores ainda n muito familiarizados com 3D tentando lidar com o hardware ainda um tanto q alien do Nintendo 64. é meio q lindo, e amo esse jogo de paixão. só talvez seja meio quebradinho demais as vezes e tenha chefes insuportáveis. mas tudo bem. eu desculpo ele.

destaque vai para a trilha sonora da Jun Chikuma. ela meio q consegue elevar todo jogo do Bomberman em q ela foi compositora, mas nesse aqui o trabalho dela está em outro nível. acho q Redial vai ficar pra sempre na minha cabeça. simplesmente maravilhosa.