A remake of Brandish
From acclaimed Japanese studio Nihon Falcom, the classically-styled dungeon crawler Brandish: The Dark Revenant puts players in the role of swordsman Ares Toraernos as he climbs his way through over 40 sprawling floors of monsters, traps and puzzles in an attempt to escape a long-forgotten underground labyrinth. Along the way he repeatedly encounters his arch-rival, the voluptuous sorceress Dela Delon, who’s just as interested in claiming the bounty on his head as she is in escaping the maze herself. With each floor boasting unrelenting enemies fought in real time, elaborate booby traps, ancient treasures, tricky puzzles and thousand-year-old mysteries to solve, Brandish promises to keep players fighting for survival till the bitter end.
Reviews View More
Getting 100% map completion is also a pain as it requires use of the warp magic in a lot of places. Sometimes I had to intentionally jump into pits to map out bits of the ground. The game seems to have a fetish for pitfall traps, especially in a certain area of the game where you cant see the floor.
The postgame Dela Mode might be my favorite part of the game since it feels more carefully designed than the base game while also being challenging in ways the base game isn't.
What I liked
- Hand crafted maps, loot placement
- Exploration
- Infinite use weapons
- Teleport spell
- Limited set of actions at your disposal, which encourages creativity
- Dela mode
- NPC's portraits
- Ares/Dela encounters gags
- Music
What I didn't like
- Dela mode puzzles with spinners, timers and opening pitfalls can be annoying
- Dela mode maps are pretty convoluted near the end of the game
- Shops sell weapons/armor/spells that you can also find in chests