Brigador is an isometric vehicle action game set in completely destructible environments. Highly difficult without being unfair. Lush revivalist graphic style reminds you of what 90's games would look like now. Huge variety of playable vehicles and weapons, deep tactics and high skill ceiling with custom map support all contribute to a game built to be played and enjoyed for a long time.
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Was fun for a while, awesome music and I thought the environments and mech & ship designs were very cool, but I felt it gets awkward halfway through most of the missions I got to play. It feels like the pace of the action grinds to a halt after beating a couple of enemies in the map and then you're left to just leisurely complete the remaining objectives, which bare little interest to me and didn't pull me in or make me want to play the game more after a session.
Animations and gameplay were also sort of floaty. I would've liked it better if shooting as well as enemy and building destruction felt heavier and punchier, if I get my point across.
Animations and gameplay were also sort of floaty. I would've liked it better if shooting as well as enemy and building destruction felt heavier and punchier, if I get my point across.