Brothers: A Tale of Two Sons

released on Aug 07, 2013

Brothers is presented from a third-person view overlooking the two brothers. The brothers are moved individually by two thumbsticks on the controller. The controller triggers also cause the respective brother to interact with the game world, such as talking to a non-player character or grabbing onto a ledge or object.

The older brother is the stronger of the two and can pull levers or boost his younger brother to higher spaces, while the younger one can pass between narrow bars. The player progresses by manipulating the two brothers at the same time to complete various puzzles, often requiring the player to manipulate both brothers to perform differing functions (such as one distracting a hostile non-player character while the other makes their way around).

Should either brother fall from a great height or get injured, the game restarts at a recent checkpoint. All of the in-game dialogue is spoken in a fictional language, thus the story is conveyed through actions, gestures and expressions.


Reviews View More

Después de jugar los últimos juegos de Josef Fares, este se queda un poco corto. Como experiencia cooperativa no está mal, te mantiene entretenido lo que dura

Played it cause TotalBiscuit said so, not fun alone.

Entregou tudo e mais um pouco muito bom recomendo

one of the best games to exist, play it its perfect its amazing its amazing i fucking love it ahhhhhhhhhhhhhhhhhhhhhhh

feeling and encouragement make me feel energized

This review contains spoilers

short sweet game, ideal for playing with everyone thanks to the simply mechanics and the short leght, but man i was so pissed off for the ending, it's a totally unfair exchange... i mean you saved your father that, considering the sanitary conditions, he will die at 50yo old and have to struggle with the death of not only his wife but even his son feeling guilty for that, so this automatically makes Dad the most in-depth character of the game.