CastleMiner Z is an infinite world filled with deep places to explore, and horrifying monsters to slay. Build structures out of blocks, craft weapons and tools from raw materials, and explore the vast and frightening world around you.
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Positives:
-Fast progression system up to the endgame.
-Scary atmosphere.
-Even though mining is the main way to progress through the game, killing enemies does give ores and ingots.
-Your jumping height is like three blocks, and you can double jump, making cave exploration easier.
-Sound design for most enemies makes them terrifying.
-Wide variety of guns to use, with the shotgun being the best and most fun to use.
-Enemies are always challenging.
-Tools do good amounts of damage, so you don't need to completely rely on swords and guns.
Negatives:
-Endgame content revolves around finding a very rare biome and mining for several minutes while endless enemies that two shot you repeatedly spawn.
-Even though the game is centralized around exploring, the sprinting bar runs out in less than two seconds and takes four seconds to recharge.
-Armor doesn't exist, so you constantly have to deal with enemies three-two hitting you.
-Enemies lunge at you from insane distances.
-Every time you're too close to an enemy, your character either moves way too slowly or just completely stops moving.
-Dragons always spawn once you go far away enough, and they follow you FOREVER.
-Enemy spawn rate is way too high, even during the day.
-Once you've obtained the best weapons and pickaxe, there's literally no reason to keep playing since there's nothing else to do.
-Melee weapons break too quickly and are awful.
-There's very little building blocks that you can craft.
-Hell biome is just filled with hordes of enemies that spawn right next to you and from above.
-Endgame gear requires you to find the same very rare biome to replace gear and refill on ammo.
Summary: It's only fun for like a day, but after that it just becomes either boring or tedious.
-Fast progression system up to the endgame.
-Scary atmosphere.
-Even though mining is the main way to progress through the game, killing enemies does give ores and ingots.
-Your jumping height is like three blocks, and you can double jump, making cave exploration easier.
-Sound design for most enemies makes them terrifying.
-Wide variety of guns to use, with the shotgun being the best and most fun to use.
-Enemies are always challenging.
-Tools do good amounts of damage, so you don't need to completely rely on swords and guns.
Negatives:
-Endgame content revolves around finding a very rare biome and mining for several minutes while endless enemies that two shot you repeatedly spawn.
-Even though the game is centralized around exploring, the sprinting bar runs out in less than two seconds and takes four seconds to recharge.
-Armor doesn't exist, so you constantly have to deal with enemies three-two hitting you.
-Enemies lunge at you from insane distances.
-Every time you're too close to an enemy, your character either moves way too slowly or just completely stops moving.
-Dragons always spawn once you go far away enough, and they follow you FOREVER.
-Enemy spawn rate is way too high, even during the day.
-Once you've obtained the best weapons and pickaxe, there's literally no reason to keep playing since there's nothing else to do.
-Melee weapons break too quickly and are awful.
-There's very little building blocks that you can craft.
-Hell biome is just filled with hordes of enemies that spawn right next to you and from above.
-Endgame gear requires you to find the same very rare biome to replace gear and refill on ammo.
Summary: It's only fun for like a day, but after that it just becomes either boring or tedious.