Castlevania: Aria of Sorrow

released on May 06, 2003

The year is 2035 and Soma Cruz is about to witness the first solar eclipse of the 21st century when he suddenly blacks out -- only to awaken inside a mysterious castle. As Soma, you must navigate the castle's labyrinths while confronting perilous monsters at every turn. But beware, you must escape before the evil consumes you!


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Melhor do GBA, sem discussão. Joga, kct.

I was really in the mood for something really "retro", "video game-y", and nostalgic. Out of a whim I started playing Aria of Sorrow (it just kinda called out to me) and man was I surprised at how good this game was. I hadn't really gotten into the more "open" Castlevania games because they seemed really overwhelming to me despite me really wanting to get into them. Before playing this I had only played classic Castlevania like the ones on NES, SNES, etc... I was getting really tired of playing 3D, third person games, stuff that was more "modern" and really just wanted a break.
The enemies, the RPG elements, the bosses.. everything about this game is so good. The music was really good and also had some callbacks to older Castlevania games which I liked. And the characters were likeable enough to invest me in the story. This game does get really tough but it's manageable, it can be pretty hectic and unfair at times though. The leveling system was very satisfying and collecting souls of enemies was honestly really fun. I ended up getting the "normal" ending which I don't mind and I don't really intend on getting the "true" ending.
All in all I'm pretty satisfied with my experience with this game. I really wanted to play an "older", pixel-y game and this delivered. It took me roughly 5 and a half to 6 hours to beat this game which is awesome. I just played it in my free time for however long during that session. It wasn't too long and it didn't overstay it's welcome either. I'd recommend this game to any Castlevania lover such as myself and even newcomers who have yet to delve into the series. There hasn't been too many games recently that have truly made me happy, excited, hyped and all of the above compared to with this game. It seriously got me out of a gaming slump that I had and I'm very glad to have finally played this game after wanting to for the longest time.

Great game, with simple controls, good characters, genuinely the 2nd best Castlevania game, the mechanic of taking the souls of your enemies into your gameplay is amazing, making you interact with enemies a lot more, the only problem the RNG is fucking goofy, and there is nothing to increase your luck, as the luck stat is broken and doesn't fucntion as it should, but that's if your looking the best ending, getting ready for RNG to be your enemy for a bit, I love this game, one of the best game boy advance games

Very simple story and fun to play. Probably one of my favorite Metroid-vanias. The scattered upgrades to power-up are great as well. The bosses are very fun in that they make you have to change your power-ups to adapt to their fighting style. There's also a bunch of characters scattered across the castle giving you hints as to what's going on, and it makes you want to keep playing to see what happens.

AAAAAAAAAAAAAAAAAAAAAA JUEGARDOOOO

Pese a estar en una portatil este juego se las arregla para ser una muy buena experiencia de Metroidvania y es muy divertido explorarlo y estar usando las almas del juego.