Castlevania: Aria of Sorrow
The year is 2035 and Soma Cruz is about to witness the first solar eclipse of the 21st century when he suddenly blacks out -- only to awaken inside a mysterious castle. As Soma, you must navigate the castle's labyrinths while confronting perilous monsters at every turn. But beware, you must escape before the evil consumes you!
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-think I finally understand why people like dark souls because of this game. I definitely enjoy the aesthetics of souls games but the unbeatable seeming bosses and far away save states kind of ruin the experience for me. I’ve tried to finish several of them and never can get all the way through for one reason or another. had a moment here fighting death where I was very close to giving up fully, replaying his boss battle again and again on a bus commute, each time getting closer to throwing in the towel. but I was very enamored by this games world and wanted to see it through to the end and so I did, i just kept grinding and learning better attack patterns so I could continue progress. didn’t feel very rewarding or satisfying to actually beat him and I think that’s because it’s not an actually unfair boss and is instead just something you kinda have to learn inside and out. anyhow fuck death, dude sucks.
-game looks so gooooood. beautiful gorgeous sprite work and I love the designs of the monsters and the castle itself. I really like all the main cast, all very charming. fucking yoko one of my all time favorite designs I think and julius is on that revolver ocelot wave. game over screen just so beautiful. everything looks so ornate and this really cool mixture of medieval and modern.
-story is good and cute!! doesn’t take itself too seriously or impose on the player, just cool like background stuff you learn about the characters every once in a while. I saw the menu a couple of nights ago and beyond it’s commentary on class disparity and r slash antiwork type stuff there’s like a real case it’s making for vulgar auteurism as something that’s just pure, something without pretension or irony. I think this is like the video game equivalent of that, no frills just straightforward, I appreciate that.
-also I got reminded of this fucking gba game I played as an infant called rugrats castle capers, baby’s first metroidvania I s2g Lmaoo
modos: normal, dificil y boss rush completado.
objetos:armas de todos los modos, todas almas de los mounstros obtenidas.
los que jugaron el juego sabran de lo que hablo.