Castlevania: Symphony of the Night

Castlevania: Symphony of the Night

released on Mar 20, 1997

You must be logged in to access rating features

Castlevania: Symphony of the Night

released on Mar 20, 1997

A seminal 2D metroidvania in which after the events of Castlevania: Rondo of Blood (1993), a man named Alucard arrives at Dracula's castle after it rises from the rubble, and seeks to defeat the evil contained within it once and for all by exploring, fighting its inhabitants and collecting the various weapons and abilities hidden in its depths.


Reviews View More

Se tivesse uma palavra pra descrever essa maravilha eu simplesmente diria uma frase: "FODA PRA CARALHO!!"


Not just any metroidvania, but a special metroidvania, thats actually good.


id need to play this one again but i just didn't vibe with it as much. shame


I'm not exactly a Metroidvania expert, but SOTN... is pretty good! I definitely like how open ended the exploration is, there are plenty of places to go early on, especially once you get the Unlock Jewel. Exploring is also really fun thanks to Alucard's moveset, it feels great to be able to dash from one end of the map to the other really quickly.

The music and art style are amazing, but in a different way from Rondo. Ayami Kojima's art gives this series a really cool aesthetic, it compliments the whole gothic vibe really well. Also Alucard's design is sick, one of the coolest video game protagonists for sure.

I guess you could say this game definitely puts the "Vania" in "Metroidvania" am I right? Anyway good game.


Still the king of metroidvanias for me. Absolutely nails the playstyle and is filled to the brim with shit to do. All time great twist.


me (a fruity vampire) and my group of fruity idiots