Help Madeline survive her inner demons on her journey to the top of Celeste Mountain, in this super-tight platformer from the creators of TowerFall. Brave hundreds of hand-crafted challenges, uncover devious secrets, and piece together the mystery of the mountain.


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Platformers don't get better than this

My 2nd favorite game of all time. There feels like an endless amount of things I can praise this game about. In every jump I make I can feel the love poured into this game. The level design is immaculate as every single screen is always challenging yet fair and very fun. The level themes all excellently build tension and ramp up difficulty in such a natural way. All levels have the theme of ascending upwards, both mental and physical (with exception of Reflection which purposefully reverses these two to represent Madeline's current state up until the end where the conflict is resolved and Madeline begins moving upwards again). The gameplay and level design also reflect the story in a beautiful way. The story takes a little and creates a lot - there are only a few Theo or Badeline encounters, yet the game feels brimming with a rich story and deep, realistic characters. That's one of the most immaculate things about the game - one one can read every line of dialogue and have a wonderful experience, and one can can skip the entire story and still have a wonderful experience. However, the story is excellent and feels real as Madeline struggles with mental issues. She has no idea who she is or who she wants to be, so she does whatever aimlessly hoping to find value in herself. She feels so real in this regard, a real human being uncertain about life. Despite this, she is committed and determined to discovering herself, not necessarily overcoming her fears but rather learning to move forward instead of staying stuck. Her story has helped so many people, including myself, in teaching them how to deal with your problems. It shows a healthy way to begin to heal. Like I said at the start, Celeste is a game I could compliment for hours and hours, so go play it and replay it and replay it again.

Tight movement, lots of interesting level gimmicks that develop nicely, and perfectly difficult.

trop trop cool j'adore le jeu l'histoire je trouve farewell un peu trop dur ngl surtout le dernier screen mais bon c'est un die and retry et la commu moddée est absolument adorable avec une tonne de contenu pour tout les niveaux

je vais le refaire un jour avec les autres faces de montagnes