Command & Conquer: Tiberian Sun

released on Aug 20, 1999

The sequel to 1995's genre defining Command & Conquer, Tiberian Sun takes place in a bleak future where the tiberium infestation has spread across the world, and made large regions uninhabitable, and the long dormant Brotherhood of NOD starting a surprise offensive against the GDI forces.


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Moody, atmospheric but still camp. Still one of the most beautiful games ever made

Immortal Classic! It was my second completed RTS. I've passed the NOD campaign, there was one mission for GDI in which I've stuck. 

I think one of my favorite parts of this game is how serious and dark the story comes across, but the cutscenes are so goofy and fun. It truly feels like a 90s action movie and that is part of the charm.

I have now played all four C&C Tiberian games and this might be the best one of the 4. It is a very fun and challenging RTS that has many different unique missions and ways to play the game. The GDI and Nod campaigns are both a lot of fun. Kane is such a fun villain and I love how the actor just has fun with the character.

Love this game.

The campaign design is a little scattershot, and it shows the seams of the scope-tightening it reportedly went through, but the result is still great. Unparalleled ambience, looks fantastic to this day, an all-timer OST (in my top 5 for sure), and a goofy sci-fi plot about climate change made in the late 90s.

Less solid as a game than its successor Red Alert 2 for sure, but still effortlessly iconic.

The game opens with a shot of a space station over the text "GDI space base, Philadelphia," and it's like, bro, you can't be in space and in Philadelphia at the same time, that's not how space or Philadelphia work

The best C&C game until Red Alert 2 came out but still the best main-story Command and Conquer. Big ass mechs, small mechs, medium mechs, Obelisks of Light, tunneling NPCs, Banshees, what more can you honestly ask for from an RTS.