Control

released on Aug 27, 2019

Control is a supernatural 3rd person action-adventure will challenge you to master the combination of supernatural abilities, modifiable loadouts and reactive environments while fighting through a deep and unpredictable world.


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La historia se me hizo un poco enrevesada de más, pero lo compensa con un gunplay bastante divertido y varios momentos que te hacen venirte arriba.

Read nothing about this game and was surprised to find out it was high-profile adaption of SCP lore. And it makes marvelous use of it. The gunplay is good, but the supposed endgame content feels uninteresting, not feeling more engaging than Skyrim's autogenerated quests. Where it does shine and what primarily sets it apart from Quantum Break (which features the good aspects of graphics, physics and an interesting setting) by pure visual design, which tries and succeeds in building memorable environments.

Jogão. Não é pra todo mundo, mas o que é?
Matthew Porretta arrebenta, o áudio é muito bom, e o ambiente da antiga casa tambem. Jogo cativante que te motiva a querer ler todo o lore, mesmo você não conseguindo todas as respostas.

SCP Foundation, the game. A rip-roaringly fun time, with some fantastic worldbuilding under all that goofiness.

I played this after an extended period of time trying to get into a few singleplayer games and not really vibing with any, and this reminded me why I enjoyed playing them in the first place. Plays so smoothly and the metroid style map is fantastic. My main issue being the plot is way less interesting than the world it builds.
Fulfilled my wish for a game with telekinetic throwing.