A retro-inspired 2D Action RPG set in the distant future. CrossCode combines 16-bit SNES-style graphics with butter-smooth physics, a fast-paced combat system, and engaging puzzle mechanics, served with a gripping sci-fi story.
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Everything leading up to playing the game seemed like a dream game for me, and while it is a good game, I had more than a few problems
Love Lea, but found most supporting cast lacking with a setting that left me with more confused as the game tried to explain it.
Field exploration tends to be boring with platforming opportunities too hard to spot for my eyes to ever catch, occasionally fully preventing me progressing.
Dungeons and boss fights are easily the high point, challenging the player more than most Zelda games have.
I didn't love this game but I'd easily get excited for a new game or sequel from this developer.
I may try to pickl this game up again (and redo this) but for now I have to say the map design is really, really tedious with how confusing the verticality is. Also, while I know the setting of the game is an mmo, there's a limit to how many boring fetch quests there can be. Wasn't a fan of how every puzzle was looking to be just 'bounce balls in different directions, times a hundred.'
But honestly, the writing was pretty charming and the combat wasn't too bad. I might try it again and update this.