CrossfireX: Operation Catalyst

released on Feb 10, 2022

An expansion for CrossfireX

Experience the first part of the CrossfireX single player campaign, developed in partnership with Remedy Entertainment. In Operation Catalyst, take control of a Global Risk Unit as they traverse through enemy territory in order to save their captured squad mate and uncover the dark secrets of the Black List Mercenary Group.


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Sad that Smilegate gave up on the Game, and there was never another chapter in the story.

Honestly disappointed in this, considering it was Remedy Entertainment of all developers making it. It just feels like it was trying too hard to be a 2007 FPS game.

Infinitely better than the multiplayer portion of the game, though. Granted, so is peeing on an electric fence.

Operation Catalyst reeks of Remedy collecting a paycheck, though honestly they probably didn't have much of a foundation to work with to begin with. The two hours I spent with this campaign were the longest two hours of my life, I was checking the clock every five minutes. It's one thing for a game to be entertaining and bad, but this was just lifeless. The shooting is bad, the movement is bad, there are glitches, the characters are bland, the story is pointless, there isn't an original bone in this game's body, and I can't even play the other part of this game's campaign because the publisher has locked it three months early.

Let's start with the technical part: Nice graphics/effects, normal slow-mo.. no more. The most banal boring locations, zero characters that you don’t worry about, there is a drop of mysticism in the plot associated with strange dream of main character, but the timing of this is about 5 minutes and there is nothing interesting about it, as if Remedy was only dealing with technical part here, I don’t believe what they wrote scenario. In terms of gameplay, this is a standard "call of duty" campaign with sometimes dynamic sections.

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Начнем с технической части: Неплохая графика/Эффекты, нормальное слоу-мо.. больше нету. Банальнейшие скучнейшие локации, нулевые персонажи, за которых не переживаешь, в сюжете есть капля мистики, связанная со странными снами, но хронометраж этого минут 5 и в этом нет ничего интересного, будто Ремеди тут занималась только техническими вопросами, я не верю, что они писали сценарий. По геймплею это стандартный кошутерок с иногда динамичными секциями.