Cube Escape: Paradox

Cube Escape: Paradox

released on Sep 20, 2018

Cube Escape: Paradox

released on Sep 20, 2018

The tenth Cube Escape follows the story of detective Dale Vandermeer who finds himself trapped in two different universes and needs to escape. Cube Escape: Paradox will be released together with the accompanying Paradox: A Rusty Lake Film.


Also in series

The Past Within
The Past Within
The White Door
The White Door
Rusty Lake Paradise
Rusty Lake Paradise
Cube Escape: The Cave
Cube Escape: The Cave
Rusty Lake: Roots
Rusty Lake: Roots

Released on

Genres


More Info on IGDB


Reviews View More

Rusty Lake knows how to make goos puzzles game and develop his story. Paradox is like the others game of the franchise, you need to solve puzzles and get new informations about whats wrong in Rusty Laike. The game hide some secrets too, that you will need to connect with others game to find. The last chapter came as DLC, i will not judge the Rusty Lake team, because we know hot good developed this game is, and have real life videos.

Paradoxo - um filme de Rusty Lake

None of the puzzle solutions felt too abstract in the first playthrough.

After the first run, I watched the short film to guide me to the final achievements. These puzzles were more abstract and head scratching, thus the reason for the film. You are encouraged to watch and hunt for clues.

Unfortunately, it's been two weeks since I have played. I don't remember if playing a second time with the clues shared more of the story...I don't feel like I was enlightened on anything more.

that some spicy convoluted story

Another entry in the "Oh I finished, time to go on reddit and read what the story was" series of games that is Rusty Lake/Cube Escape. Paradox stands out though for being the first to come with a tie in short film as well as being divided into two halves, the first being free and the second paid DLC.

There's a marked effort to get new players on board with the series. The short film is designed to intrigue with lots of confusing but curious imagery, and the game portioning off half of its runtime as a demo backs this idea up. As well as that though, the puzzles seem a fair bit simpler than other Cube Escape games, with much of what little complexity there is withheld for the DLC. Games like Seasons, the Cave or even Samsara Room all feel more layered than Paradox, which isn't inherently good or bad, but it means that it doesn't leave as strong an imprint on my mind as its predecessors.

The story too is relatively uncomplicated, at least compared to the other Rusty Lake games. The Cube Escape sub series tends to focus more on smaller, more surrealistic character studies rather than the expansive, history encompassing plots of Rusty Lake Roots and Paradise, but Paradox feels especially small. A bottle episode taking place somewhere inbetween previous cube escape games, Paradox's plot doesn't add much to the overall mythos or even to Dale's backstory or character, but it's a fairly neat exploration of free will and timey-wimey things.

Weirdly, Paradox's greatest success isn't its puzzles or story (the usual hallmarks of the Rusty Lake games), but how well the live action stuff is integrated. There are some fun secrets and puzzles in the game that require careful watching of the film, and though they don't require much more than taking notes and pausing more often, they're still quite neat. It's also surprisingly satisfying playing through a puzzle game then watching your character inhabit that space in live action in an almost perfect recreation, and the film itself has pretty decent production values.

Some duff puzzles aside (looking at you, sliding tile box), Paradox is a decent entry in the series that is more interesting than great.