Cybermorph

released on Nov 23, 1993

Cybermorph was the first game released for Atari's Jaguar console. It's a 3D sci-fi shoot-'em-up. The story goes like this: The evil Pernitia Empire is swallowing up the galaxy's planets left and right. What's worse, the resistance forces have had their secret weapons stolen from them and put into pods spread out on many different planets. You must pilot the T-Griffon morphing attack craft to each planet and recover the pods to stop the Pernitians. So, in each planet, or level, you must collect a certain number of pods and make it to the exit before the enemies shoot you down. Fortunately, there are power-ups that can strategically enhance the T-Griffon's offensive capabilities. After clearing 8 planets, you take on a boss creature/ship before moving on to the next sector. There are 4 levels like this to clear, each with progressively increasing difficulty.


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Played as part of Atari 50.

We're in the final generation of Atari now so I'm going to start getting a lot harsher than I was on some of the earlier games. This is just a flashier but worse-to-play version of Star Raiders released well over a decade later.

In 1993, you could instead be playing Doom, Star Fox, Myst, the first Sam and Max game... the list could go on forever, but packing this antiquated space flight sim in with the Jaguar is probably one of the most obvious cases of Atari showing their ass and that they were completely unable to evolve with the medium. Ironically, they likely thought the exact opposite, given this was one of the only real 3D games on the market at the time, but there is just, almost nothing here to come back to or latch onto. Many companies struggled hard in the jump to 3D in the 90s, but given Atari couldn't even manage to successfully remain relevant past the NES it's no surprise they managed to botch the jump to 3D as well.

This is humanity's first instance of a VTuber

"Fez a carteira por correspondência, é?" - Garota verde, tradução livre

Não é realmente um jogo tão ruim, apenas talvez a falta de música e a distância de renderização baixíssima. Com essas limitações, você deve ir atrás de "pods" para coletar, desviar de ataques e... é isso aí, daí repetir pra cada planeta.

O triste é que eles esperaram que o Jaguar fosse um sucesso mostrando isso

(played as part of ATARI 50)

Fly around at low speeds (because going fast will make you crash) while shooting some polygons and getting scolded for bumping into stuff by Isabella Rossellini from Blue Velvet.

Maybe not the worst pack-in game ever, but definitely in the conversation.

Not as bad as people make it out to be but certainly not good either. Making it a launch game for the Jaguar certainly was a choice

(Atari 50)
This is not as bad as I expected it to be but I admittedly had very low expectations so it's still not a particularly good game