Dance Dance Revolution X

released on Sep 16, 2008

Dance Dance Revolution X is a music video game, part of the Dance Dance Revolution series. DDR X was announced by Konami in 2008 for Japan and on May 15, 2008 for the North American PlayStation 2. The arcade version was announced on July 7, 2008, July 9, 2008 in Europe, and July 10, 2008 for North America. Released to celebrate the 10th anniversary of Dance Dance Revolution, DDR X sports an improved interface, new music, and new modes of play. The arcade release featured an overhauled (second generation) cabinet design with a widescreen display, e-Amusement and USB access, and an improved sound system. Despite such new design of its arcade cabinet, upgrade kit to change the edition of DDR on its first generation arcade cabinet from SuperNOVA2 (or earlier) to X is also available. The PlayStation 2 release has link ability with the arcade machine, multi-player support over LAN, and other improved and returning features such as EyeToy support. DDR X was called a "truly global version", with a multi-regional release by all three major Konami houses.


Released on

Genres


More Info on IGDB


Reviews View More

This one is a little nostalgic, but there are much better DDR cabinets around these days.

My favorite DDR game. My fav selection of music with some booty jams. Saber wing will always be a challenge no matter what age I try it at.

This is honestly one of the worst DDR, extremely barebone, buggy, full of meh songs and a style I'm not really digging.

It feels extremely empty. I don't know how else to describe it. The story mode feels really bare minimum. The arrow charts are also really random, barely even go to the song playing.

In my journey of playing all the home console versions of DDR on the PS1 & PS2, DDR X was always an enigma to me. I missed out on its release and I hardly knew anything about it other than some of the tracks that popped on YouTube. After testing it out and reading some more about the fan reception, it's embarrassing to know this was the hyped 10th anniversary game to move the series forward. With such an underdeveloped interface, an insufferable new announcer voice, an arcade machine that lagged and cut manufacturing corners...no wonder this thing failed. It failed so hard that the US wouldn't see a new DDR until DDR A. I really tried find some good in this but the entire experience kept getting on my nerves. I didn't care for the song selection (aside from notable JP crossovers). The focus on ""urban"" aesthetic and culture has aged for the worse. The Street Master main campaign would be bearable if it wasn't this basic visual novel escapade. DDR X's only strength is that it's playable and has a few good song picks, but that's really it for me.