Darius: Extra Version

Darius: Extra Version

released on Sep 13, 2020
by M2

,

Taito

Darius: Extra Version

released on Sep 13, 2020
by M2

,

Taito

An expanded game of Darius

While never originally ported to the Sega Genesis, a port of the game by M2 is featured on the Sega Genesis Mini microconsole of September 19th, 2019. Later, an expanded version titled "Darius Extra Version" was released for a Sega Mega Drive/Genesis cart for a special Amazon prime Day release on October 13th, 2020. Cartridge and packaging was produced by Columbus Circle.


Also in series

Dariusburst
Dariusburst
G-Darius
G-Darius
Darius Gaiden
Darius Gaiden
Super Nova
Super Nova
Darius Twin
Darius Twin

Released on

Genres

Version

Special Edition


More Info on IGDB


Reviews View More

It’s okay to shoot fish cause they don’t have any feelings

A faithful port of the original arcade game, but not really much more fun. Definitely better, but I'd rather play any future installment other than Darius Force lol

I won't lie I have barely touched the Darius series. I even forgot I did the one on the GBA and I reviewed that one. I was gonna play the Arcade version but I had trouble getting the screen size to work properly so I gave up and decided to play the Mega Drive port released for the Mega Drive Mini back in 2019.

This game is your usual shmup where the main gimmick is it has multiple pathways and all of the bosses got this really cool aqautic motif to them. Though don't take that as it won't be difficult because this game is really hard and you don't even get continues which feels oddly strict.

There's multiple things you can upgrade like your shot, bombs and barrier. Though they do reset when you die so you'll have to be really good to keep them and even make them better weapons if you upgrade it enough. Despite it's harsh difficulty the design of the levels is pretty engaging throughout, same goes for the bosses as well though they are inconsistent in difficulty.

There's even some new things like toggling if you want a 26 boss mode or how the Arcade did it. You can also play as this easy mode ship called Tiat if you want to see more of the game but aren't good enough to get there, just keep in mind your score won't be recorded. There's even a cool boss rush mode if you just want to fight all of the bosses.

The game looks pretty nice as it seems to be pretty much arcade perfect from what I've been told. I really love the design of all of the bosses. The OST however can be hit and miss as some tunes are really good but I'd say some miss the mark for me but thankfully there's more good then bad. Also I swear everytime you hit an enemy it sounds weird to me.

Darius Extra version is fun and one of my more favorite shmups on the console. It's really nice to have something like this as a bonus for a mini console. I'm sure most people who own the game have probably already tried it but it's worth a play if you haven't. Maybe I'll play Super Darius sometime.

This is the Genesis port handled post-mortem, with all of the various arcade and console version's content condensed into one package with a great re-balance to the difficulty. It still carries all the arcade game's DESIGNED jank, but the positive takeaways from this approach feel much more pronounced: Has a very simplified, apt and focused loop that makes it distinct from the more grandiose sequels, almost like a SMB1 situation. It's good, go play it.

A damn near arcade perfect port of the original Darius released on the Sega Genesis. Initially it was part of the Genesis Mini however it eventually got a physical release for the real console which is the copy I played. Seeing such an amazing port released now versus the okay port of Darius 2 released in 1990 really makes you wonder what could have been, at the very least it's criminal how overlooked this particular release of Darius is right now.