Dark Chambers

released on Apr 01, 1989
by Atari

A port of Dandy

Dark Chambers is an arcade action game similar to Gauntlet. You are an explorer in an underground maze; your goal is to survive the 26 different levels and collect as many of the hidden treasures as you can. Hidden somewhere in each of the levels is an exit which will take you on to the next level. Trying to stop you from completing your quest are a wide variety of creatures, including zombies, wraiths, skeletons, wizards, and the grim reaper. Each of the creatures in the game has a different strength; when you shoot a creature, it will transform into the next weaker creature. Eventually a creature will become the weakest one (a zombie) at which point it can be destroyed. In addition to the creatures and treasures, other items that can be found in the maze are keys (to open doors), potions (to restore health), poison (drains health), guns (increases your firing rate), traps, shields, and bombs. The game is played from an overhead point of view, and is for one player or two players simultaneously.


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7800:
A graphically improved and extended version of the 2600 game as the screen moves along with the player instead of going to different screens like original Zelda, here the game plays more so on 1 huge screen with the objective being find the keys and go down to the next level via ladder, so essentially the same as it's 2600 counter part. However the game throws a lot of enemies and gives you a lot of health which is nice. I enjoyed my time with it, but honestly had more fun with the 2600 version.

2600:
Dark Chambers is a very simple and explorative game in terms of having what essentially amounts to a wide open area to essentially go through like a labyrinth.
It has you playing a knight or a wizard that kills other mages and wizards, or ghosts/skeletons/master chief?
Essentially you have the ability to revert Ghosts into physical forms and destroying them:
Black WIzard (appears towards the later half of the game) -> Purple Wizard -> Ghost With Face -> Ghost Sheet -> Skeleton -> Master Chief Green Dude
Of course the amount of hits depends on which variant of enemy is attacking you. There's also this unimpressed looking Skeleton Head that is essentially an enemy spawner that when destroyed, gives you a special item.
Special items include things like:
· Golden Key - Opens doors
· Orange Bag - Gives you health
· Orange Barrel- Gives you points
· Golden neckless - Gives you points
· U shaped object - Gives you points.
· Black Door - Leads you to the next level
There are also objects that essentially try to kill you, but look similar to regular objects:
· X Bag - Looks like an Orange health bag, but will cause damage upon picking up.
· X Barrel - Looks like an Orange barrel, but will cause damage upon picking up.
· Black Explosive box - Assuming it is a TNT or an Explosive box of some sort, it tends to kill instantly or take a lot of health.
The game is very simple to go through but you'll have a fun time with it indeed.
Played on Atari 50

While the 2600 version leaves a lot to be desired, the 7800 version is very impressive. Run around dungeons that look like dungeons as a wizard and blast some rats.

Pretty fun for what feels like a arcade dungeon crawler in some respect. Each floor gets more and more challenging and it goes from A-Z in terms of the total floors. You can beeline for the ladder or try to rack up points for a good high score as well.