Dead or Alive 2

released on Oct 16, 1999

Dead or Alive 2 is a fighting game in the Dead or Alive series. The gameplay of DOA2, and all subsequent Dead or Alive games, borrows heavily from the Virtua Fighter series, but makes some key changes that drastically changes the way Dead or Alive is played in comparison to Virtua Fighter. In DOA2, the basis of the entire fighting system is the circular relationship between three types of moves: blows, throws, and holds.The other defining feature of DOA2, aside from blows/throws/holds, is its stun system. In DOA2 many attacks upon hitting will inflict a stun on the opponent. While stunned, the opponent cannot attack, and cannot guard, but they can hold. If the attacker lands a non-knockdown, non-launching attack while the opponent is stunned, the opponent will be re-stunned in a new way, depending on what attack was landed. A major difference between DOA2 and other fighters was in the safety and non-punishability of attacks, both upon hitting and upon being blocked. Most blows in DOA2 can be punished on hit and block by each character's faster throws, making blow-based offense very risky. In addition to the normal rules of juggling, each character also fits into a specific weight category, which affects how the character responds to being launched and being juggled. In DOA2, fights can occur on either water or ice; when a character is on such a surface, all non-knockdown, non-launching attacks will induce a stun on any successful hit. Walls and falls in the middle of stages are everywhere in the game. Many stages are also multi-tiered: to get to other areas of the stage, one character must be knocked off a ledge and fall into the next area. These falls deal usually fairly high damage, but cannot knock the opponent out. Other notable features included introducing CG cutscenes in line with the plot, replacing the original "Danger Zone" areas in stages with fully interactive ones, allowing players to juggle each other into walls, propelling characters from landmarks for more damage.


Released on

Genres


More Info on IGDB


Reviews View More

adoro o gameplay dos DOA por ser mais rápido e mais fácil pra alguem que ainda não tá habituado a jogos de luta.

A good sequel that polishes up the original DoA experience with some neat new additions too. It holds up visually today even on the Dreamcast, truly feels like a next gen step for the series and gaming as a whole. I especially like the stage mechanics and switching here, makes the fast, frantic action only more exciting with each match.

bem melhorzinho que o primeiro, um puta upgrade em

I enjoyed this game far more than I had imagined!

It’s definitely worth playing it if you call yourself a fan of fighting games! The absurdity of the moves and sending yourself or enemies flying is awesome.

It seems that Dead or Alive 1 was alive enough to get a sequel.

Dead or Alive 2 is a really fun sequel to its poorly made older brother, it pretty much takes everything from the console port of Dead or Alive 1 and just cranks the graphics and gameplay's smoothness to 100, it's a wonderful sequel that maybe doesn't bring much to the table other than a few basic game modes but it polishes the hell out of its predecessor and for a fighting game that's the most important thing to do.

It obviously adds more characters, stages, and game modes compared to Dead or Alive 1, the roaster doubled from its predecessor and the stages actually feel like new stages since they have this thing called danger zones, little quirk event that happens if a character get thrown offstage then a small cutscene plays and the combat resume where the character fell, dynamic stages are such a nice addition, it really reminds me of those QTEs from the Yakuza games.
And another important addition would be the Story mode, each character has its own "story" but in reality, it's just an Arcade mode with very short cutscenes between characters to explain their relations with each other, some have cutscenes and some don't but it's a very vague way to add lore, it could be a whole lot better and feel like it was made as an afterthought, though if you complete each story in the Limited Edition Japanese release you unlock Bayman from Dead or Alive 1.

Dead or Alive 2 on the Dreamcast might be the best entry point for anyone, especially the Japanese version called the "Limited Edition" which adds two new unlockable characters, new stages, and game modes. This game is really noob friendly as it doesn't take long to learn how the combat works, it's overall just a very fun game to play even solo against CPUs.

Overall just a really good sequel that polishes everything and makes the game a ton of fun to play, the best characters are Tina, Leon, Jann Lee, and Ein.