Dead Rising 3: Apocalypse Edition

Dead Rising 3: Apocalypse Edition

released on Nov 22, 2013
by Capcom

Dead Rising 3: Apocalypse Edition

released on Nov 22, 2013
by Capcom

Featuring the ultimate open-world zombie game, four downloadable content packs and a bonus digital item, the Dead Rising 3 Apocalypse Edition is the definitive Dead Rising experience.


Also in series

Dead Rising 4
Dead Rising 4
Dead Rising 3
Dead Rising 3
Dead Rising 2: Case West
Dead Rising 2: Case West
Dead Rising 2
Dead Rising 2
Dead Rising 2: Case Zero
Dead Rising 2: Case Zero

Released on

Genres

Version

Apocalypse Edition


More Info on IGDB


Reviews View More

I've been a fan of the series since jumping in as Frank West chasing a story and sadly the game has never had as an interesting character as Frank. I believe the game is alright, but I wouldn't rate it too highly.

The Good:
-Great crafting mechanic. A bit hilarious with some of the combos, but some very destructive and fun combos
-Lots of endless zombies!
-A large open world that feels like a real city
-More than enough time for missions
-Levelling up gives you the ability to substitute parts that are similar as well as a choice.
-Safe houses give you the ability to regain weapons you've either crafted or items you've picked up so you can combine them.
-The plot is interesting, but disappointing in some aspects, which I won't spoil here.

The Bad:
-Due to roadblocks, which do make for some creative ways of travel, can be a real pain when you need to get to the third area from the 1st.
-The bad-end exploration where you find people who killed themselves it plays a depressing music tune, but you get awful puns like someone who set themselves on fire and it says "They couldn't stand the heat." or other stupid lines which don't reflect the music, nor the character's reaction and comes off like a kid trying to use dark humour.
-When I was first playing the game I had no idea how to get rid of Survivors. In previous games, you simply brought them back to the safe house as the idea was you were trying to get survivors out of the area or, in the case of Dead Rising 2, hole up in a bunker until the military sweep up. Here, survivors are 2 types. Ones who you save and run off, earning you PP whilst others tag along with you like old games, but that is their main use. As backup muscle and it's never explained how to remove them from the party.


The Ugly:
-Though there aren't any issues with graphics normally, there is often a terrible "pop-in" effect where everything is low rez for a few seconds and then cleans itself up.
-This will be hit or miss with people but most of the character's themselves are rather bland and i never really felt a sense of urgency when they were in danger. I felt about as concerned as Willy Wonka "No, stop, come back.
-for me there's not enough to warrant a second play-through unless you are one of those people who needs 100% completion. Besides from that there's really no other reason.

Overall I'd recommend this game on a discount, but certainly not the full price as I don't feel it quite justifies it.

I liked this game at first but oh boy after a while the game is so annoying to play. You're constantly chased by zombies and they are packed everywhere. It is so annoying to get attacked everywhere you go constantly and hearing that chase theme. Vehicles break very easily and roadblocks are constantly in your way. The boss fights are good but they are not challenging at all. Too many unlockables and they are not even marked on your map. Too many side quests as well. What this game however does right is the graphics, weapon and vehicle combos (I love them) and of course bosses. It's just becoming so annoying after a while and doesn't feel like Dead Rising 1 at all. No matter how many zombies you kill you will constantly get jumped and attacked. Can't even dodge them.

Mundo aberto + zumbis = perfeição.

Adoro zumbis, e se mesclar isso com mundo aberto, me ganha fácil, e este ainda mais, já que tem um estilo maneiro, um sistema de pontuação, contagem de zumbis abatidos, um sistema ótimo de combo de armas, e o mais legal é que o jogo não se leva a sério, tendo vários elementos engraçados e extremamente divertidos. Um jogo que esperei bastante tempo para poder jogar (literalmente 10 anos) e não tive insatisfações.

Another in the list of games I wanted to give another shot. Given how much fun I just had replaying Dead Rising 2 recently, doing 3 complete runs and and getting the S Rank Ending.
I came away hating this game even more then when I got bitterly dissapointed by it back in 2013. From its mechanics to its tone, aesthetics and characters: Dead Rising 3 is the posterchild of a large multimillion dollar Publisher not understanding or caring why something is popular and steamrolling its appeal flat for maxium mass market chare. We need an Xbox exclusive, Zombies are popular, make populare Zombie Game.

Quite interesting in heinseit how they arguably ripped off the entire look of the then relativly new TV smash hit that was The Walking Dead. Maybe if this wasnt labbeld Dead Rising and comitted to its more serious tone than their could have been something here but everytime this game actually gets to be true to its name sake the tone clashes so awkwardly. Nick Ramos and his crew dont fit at all into this franchise. I get how they wanted more grounded and plucky characters to root for in this wacky, nonsensical series but that doesnt work if the game constanly winks and smiles at the audience. We know Dead Rising is stupid. A series about a snarky reporter beating zombies with gumball maschines and parkbenches. A stonedfaced Father who can weare Baby Pjs and tape chainsaws to rowing paddles.
The Comedy comes from rarely, if ever, pointing at the absurdity. This is life or death for these characters, while we the audience get some credit for knowing thats its absurd without it beeing explained. Ironicly its the reason why people got so invested in the series to begin with.

On the gameplay front the game doesnt fair much better. From the very begining Capcom Vancouver make it clear that they think the main appeal of the series is killing zombies in wacky ways. There is no escorting survivors anymore. Baffling since there is so much focus on Veycles. The Timer is completely irrelevant now, killing all decision making and navigation that was the main fun of the previous Games. All that there is left is killing zombies, wich is further trivilisd by beeing able to craft combo weapon on the fly. Capcom Vancouver in fact hit all the notes in order to make it not fun. In the end I did get about half way through the story before beeing completely misserable and desinstalling it to make space for any other game in the known universe.

E lá estava eu a 10 anos atrás conferindo o lançamento desse jogo pelo canal do brksedu , desde de primeira já me apaixonei pelo gameplay zueira e ao mesmo tempo tendo uma trama séria envolvendo os zumbis desde de aquele tinha prometi que jogaria e zeraria um dia , 10 anos depois cá estou eu após muito esperar e posso dizer que valeu cada segundo.

Plusy: to, że za grę nie zapłaciłem nic
Minusy: gra jest niegrywalna