Available exclusively for Xbox One and Windows, Dead Rising 3 marks the return of one of the most popular zombie video game franchises. Set 10 years after the events of Fortune City in Dead Rising 2, players are introduced to Nick Ramos, a young mechanic with a strange tattoo and a mysterious past, who must find a way to escape a city full of zombies before an impending military strike wipes the city of Los Perdidos, California, and everyone in it, off the map. Nick can’t do it alone – he must join up with other survivors to stay alive. They must fight their way out before it’s too late.


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just recently beat it all the way through again and might get a 100% run, i really do love this and the gameplay is insanely fun but the weak story is pretty... bad
the addition of the "timer" is REALLY bad, i didnt rush at all for the stories/side quests/etc (all of which I did in the end) but having 5 days instead of the typical 3 makes for zero stress or paying attention to it, in 1/2 the time is very limited (especially 1 where you have to race across the small map and use the limited setting to your advantage) but here theres... none, almost
that and the increasing variants of the freedom bear/other combo weapons is stupid/>#$? they arent that great anyways and its a bit lazy
outside of that! I really liked everything else

Muuuuito divertido. Um upgrade enorme em comparação ao 2.

Muito menos punitivo em questão do tempo, então me deu muita liberdade para aproveitar do que o jogo tinha a me oferecer de gameplay e ainda zerar sua história!

bem divertido, joguei no lancamento do xbox one, e era um dos poucos jogos da epoca

Dead Rising 3 lost pretty much everything that was good about the series to begin with. Lots of people never understood the appeal, but it was always about time management, familiarizing with the environment, goofy humour and exploration.

This game just throws all of that out of the window. The time is ridiculously generous to the point where I wasn't even sure there was a timer running for most of the game and barely mattered. I fucked around a lot and still did every single sidequest without really trying too hard. It felt like I was working off a list instead of frantically trying to rescue as many people as possible.

The game also just throws items, combo cards and even cars at you. While in the other games it was a powerful moment to get permanent access to a car, they're now everywhere and readily available. Even combo cars that wreck a whole district worth of zombies.

It also doesn't help that every single collectible is shown on the map. Just randomly entering buildings and stores feels like a waste of time since you can tell where the next item is lying anyway. Fun and random side activities like the casino are also gone. The game still has it's funny moments, but they're so far and few between that they feel even more out of place than before. Also really wasn't a fan of the soundtrack in this game. The psychopath themes and mall music were always a real delight to listen to and here there's just nothing.

Still, the controls of the game are an improvement and the A.I. is less frustrating to deal with (for better and worse). I like how you can pick up items in the middle of running and throw them without going into aiming mode. The new weapon combinations are also really creative and fun to use. Just wish the items weren't lying right next to each other ALL the time. The skill system is an okay idea if you're not into the randomness of the previous games, but at the same time just feels uninteresting. This might be a preference thing though, I like to be surprised.

Dead Rising 3 is fine if you're just in the mood of randomly fucking up zombies, wreck stuff with a whole gang of companions or coop partners and play around with creative weapons. The storyline was fine, but even that was done better before and the ending feels extremely rushed.

possibly the most middle of the road experience ever ??