Deadly Premonition Origins

Deadly Premonition Origins

released on Sep 04, 2019
by ToyBox

Deadly Premonition Origins

released on Sep 04, 2019
by ToyBox

The open world mystery adventure "Deadly Premonition" is coming to Nintendo Switch. A mysterious serial murder occurs in Greenvale, a small town in North America surrounded by a beautiful nature. FBI agent York sets out with his "friend" Zach to face the case. Spend time with the town-people, soak your self into the nature and truth will gradually become clear. When you finally get to the truth, you'll find yourself difficult to leave Greenvale.


Also in series

Deadly Premonition 2: A Blessing in Disguise
Deadly Premonition 2: A Blessing in Disguise
Deadly Premonition
Deadly Premonition

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I was pondering what game to write about for my 100th review on this website, and it recently occurred to me that I haven't discussed this title yet. Feels like a good time.

Lets open with this: I have never, in all the games I have played, felt anything like the way I did with this one: it strings you along thinking the entire game is utter nonsense: the tone is all over the place, it has almost no cohesion or flow. The dialogue is hard to follow. It feels like a parody at times.

Then you get to the ending. Those final few hours. After you're 95% done with the game. And it explains EVERYTHING. You realize every singular moment that didn't make sense was all building to the last few moments. And what's even more, the actual explanation you're given is impactful and heavy.


This is a special game. One that took a really special kind of craft to make. And it's a game that rewards patience more than others. You have to be willing to put up with all the tedious moments. The bugs, the jank, the poor performance.

Because on a technical level it is a rough game, even with this version being one of the better ones. But in this one instance it dosent matter. The story and characters are what keep you playing.

We really need to do emphasize characters. York is so zany, so wacky, so out there that you can't help but like how quirky and odd he is. He's probably one of my favorite gaming characters next to Travis Touchdown.

But the other characters are great too. Thomas, George, Emily, and the other odd ball residents. It's a very lived in kind of game and setting. And this feeling is magnified with the schedule system. You can follow characters on their daily routine around the map and the conversations can differ depending on where you are. It is not polished or done well at all, but the concept still works anyways. It's a detail that most games wouldn't bother with

And that's the key: attention to detail. If you stop and observe everything, and I mean EVERYTHING, and you're really paying attention, the story and the twists it take are actually in front of you the entire time. It's hard to believe but the game is subtle: it dosent draw attention to any of it and just leaves it to the player to see if they can spot it early.

Let's discuss it as a game briefly because the actual mechanics are pretty surface level: you run around, you pick things up, you shoot. Etc. it's a very basic game in terms of combat. But it's serviceable and it keeps your attention.

Normally a game like this should be scored lower, like a 2.5 or a 3. But the experience is unlike any other. It transcends any issues it has.

It's been burned in my mind for the past 4 years since I've played it and it's not going away anytime soon.

This is not a great game. Technically speaking. The controls are loose, the shooting is mediocre, the graphics are laughably dated, the performance is iffy, some portrayals are cringe inducing, and it's buggy to hell and back. But looking at this game in this way is, in my opinion, looking at it wrong. This is an experience worth having, with some of the best developed characters, one of the most detailed and realized worlds, and probably the most lovable protagonist ever put to page. I can't help but smile whenever I'm driving around town and York starts rambling about whatever movies he has on his mind at that moment. The story is incredible too, with tons of spine chilling moments and some of the most wild twists and turns. This game has to be experienced, to prove that a game doesn't have to be "fun to play" to become an instant classic. This is not a "so bad it's good" game, this is just an incredible game throughout. Just avoid the PC version. That one is a barely functional disaster.

It looks like a nice game, but it's not my type. It's more of a graphic novel with a hint of horror, which isn't my style of gameplay.

80 morbilhões de versões e nenhuma funciona de forma minimamente decente, jogo que nem mesmo consegue abrir sem mods não deveria ser vendido.

Extremamente bizarro o quão tolerante são com os problemas técnicos desse jogo, eu sinceramente acho que foi uma das piores experiências que tive com video jogos, e uma história legalzinha e tentativa pessimamente executada de criação de rotinas com NPCs e bla bla blas que parecem até mesmo incompletas, não salvou a minha experiência com esse jogo, um combate que me lembra o RE4 de Zeebo e não consegue fazer o básico de ao menos deixar a mira visível a todo momento (a cabeça do personagem frequentemente tampa o ponteiro das armas), áudio cortando, jogo crashando em todas as 3 versões que tentei jogar, é aquilo que todo mundo diz mesmo "a experiência com esse jogo é única" até pq é difícil encontrar um jogo que o remaster tenha mais problemas que sua versão origial kkk

Sla mano, esse jogo me pareceu um experimento social, todo mundo fica falando no seu ouvido que algo é bom, masterpiece, underrated e tu passa a pensar que o jogo de fato é isso. Se ele ao menos funcionasse eu provavelmente teria achado "legalzinho", mas repito, foi apenas uma experiência tecnicamente frustrante em um jogo que mesmo sendo tolerante (ao máximo que me permito ser) não alcançou o "medíocre", e eu realmente tentei gostar desse jogo, principalmente por ser do mesmo mano de The Missing J.J (Um dos meus jogos favs) e D4.

Peak. An unhinged Twin Peaks fan fiction that is just. Fascinating. There are actually a lot of interesting ideas in NPC's on their own schedules, etc. It's funny how much is just straight up Twin Peaks while also having its own feeling & plot. I love Francis York Morgan & this game has a great soundtrack, and hilarious bits. All around a great time.