A season of Destiny 2: The Witch Queen
Eramis, awoken from her icy prison by a Dark benefactor, has rallied old pirate lords of Eliksni legend to assist her in recovering lost relics of great power... unless you plunder them first. There is no horizon to reach, no edge to your map, but there most certainly is treasure. Assemble your crew, Guardian.
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arguably the best season of the expansion. everyone was pretty upset with how bad nightmare containment was so bungie did something very unexpected: TWO seasonal activites. run one to get the currency to run the other, and vice versa. sure, it was grindy, but at least it was two (somewhat replayable) new activites. and - surprisingly - they were pretty fun. ketchcrash was awesome, looking back at it. story beats were pretty cool too, and i would fuck eido. and i did like the whole swashbuckler theme. arc 3.0 came out and it was pretty fun. trespasser was also super fucking awesome, and i loved it, so much so that i had the most kills with it out of any exotic throughout the entirety of witch queen. oh, also kings fall dropped. what a fucking good raid. absolutely godly. i never did kings fall back in d1 and i went into it completely blind, and it was so much fun. oryxs fight is (or was) super hard. its a shame i cant run it as much as i did.