Device 6

released on Oct 17, 2013
by Simogo

Device 6 plays with the conventions of games and literature, entwines story with geography and blends puzzle and novella, to draw players into an intriguing mystery of technology and neuroscience.


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Relentlessly creative and inspired, fufilling that aspiration of an experience that "Could Only Be Done In The Medium Of Video Games" in such a simple and understated way. Didnt even need a 4090 TI.

The best mobile game I have ever played. Such a unique concept. I wish it was more widely available.

Sometimes, I like to search "best mobile games site:reddit.com after:[current year]-01-01" to lurk new sensations on this medium but, unfortunately, I always end up finding the same titles. One of them is Device 6, which I have been trying to play ever since I watched this video in 2015. Fortuntely enough, I have been able to access an iPhone to play it 7 years later.

Even though I try to set the lowest expectations for any kind of thing in life, I think that I had some sort of hype built up around this game after all this time and I think that it had lived up to it very well. The concept is innovative and makes a fantastic use of the versality of a mobile phone. It also explores a new and a different approach of making video games by narrating the story in a book form (it's not just another visual novel).

It is really well-made because of the clever way in which the game includes the puzzles and their clues in visual and auditory forms that accompany the text, which makes the player go back and forth the text looking for the clues given to solve the puzzle.

The visuals feel smart and warm, like if I actually was reading an interactive book. It is truly a shame that this form of making video games have not been more explored yet because the idea of making interactive books, like Device 6, really enhances the immersion and opens the door that this medium offers to narrate new stories.

But, not only this game has a good and well executed concept, it is also accompanied by a solid story with a savage ending. I won't go any further into details, apart from saying that it reminded me a lot of a certain Black Mirror episode. However, I do wish that it would have more sustain to it because a couple of chapters towards the end felt lineal, in the sense that not much was happening.

The way of narrating the story and the addition of puzzles along with its style make this game one of the most satisfying experiences that I have had with any game. Like I said before, I wish there were more books/games that took inspiration from it. Reading would be even more inmersive this way.

don’t get me wrong: this game is beautiful. i’m just dumb and my brain can’t comprehend anything

This game was so original, and made full use of its platform. Every time I figured out a puzzle solution I was like "wow, how are they gonna top this?" If you can get your hands on this, spend an afternoon with it, it's very unique.