Die Hard Arcade is a beat 'em up for two players, who play as either John McClane or Chris Tompsen (Bruno Delinger and Cindy Holiday in the original Japanese version). Players fight their way through waves of enemies, using their fists, feet, and a variety of weapons that can be collected from enemies or the environment, from household items such as brooms and pepper shakers to high-damage missile launchers and anti-tank cannons. Most weapons are automatically lost at the end of each action scene, but hand guns can be retained so long as they have ammunition remaining. The typical level structure is a number of minions the player must defeat in many rooms, followed by a boss. Bosses can be anything from human minions of White Fang to spider robots. Quick Time Events are interspersed between many of the scenes. In these events, the player(s) may be running and turning a corner and they face an enemy, so they must perform a designated command to avoid being injured or to help defeat an enemy. In some cases failing a Quick Time Event will result in loss of health, as is usual for QTEs, but failing most will put the player characters into an additional action scene which they otherwise would not have to complete. Cut scenes are interspersed into the action.


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It's definitely a beat em'up. It has a lot of weapons, simple combos, bad sound mixing and one of the most generic plots you can imagine, but has something going for it to make it stand out: It has probably the first incarnation of the modern Quick Time Event, two years before Shenmue give it its proper name. I wish more game had QTE in the way This game does it, because most of the time, if you fail them is just a minor annoyance with a funny scene and if you succeeded, you save resources (Time and health) while watching a cool action sequence. In short, this game is a little history curiosity while not being that big of a deal.

Capital W WACKY~! Barely a Die Hard game, but a fun 90s brawler nonetheless.

It's a pretty neat beat-em-up. Pretty brutal to get the hang of, but it has a lot of different moves and combos that you can learn, and a pretty consistently over-the-top, fun vibe going for it. I'm not sure I'll ever fully master it, but it's fun to mess around with.

Its a neat beat em up. I think a lot of 3D beat em ups (ESPECIALLY 32 bit ones) get a bit repetitive and boring as the turn of 3D meant slow animations, dull setpieces, and jank hitboxes. This game manages to avoid those problems by keeping things simple and arcadey while also adding a plethora of goofy scenerios and items to the mix. You fight gangsters, robots, firefighters, sumo wrestlers, really everything and anything as you go through a big tower. It's paced pretty well so it doesn't overstay its welcome as a lot of beat em ups tend to do, which is nice. The game also has QTE cutscenes to break up the pace and add a bit of spectacle.

I have no idea why they had to localize this as a Die Hard game though, I think it being its own goofy IP as Dynamite Cop is much more fitting. I haven't seen Die Hard though, so maybe it really is an accurate rendition and I should see the movie to watch Bruce Willis blast a dude wearing only a loincloth in a bathroom with a tank cannon.

Ahead of its time, but a fairly cheap (as in unfair) game

the final boss is a cheating little bastard