Disco Elysium: The Final Cut

released on Mar 30, 2021
by ZA/UM

An expanded game of Disco Elysium

Disco Elysium: The Final Cut is a groundbreaking role playing game. You’re a detective with a unique skill system at your disposal and a whole city to carve your path across. Interrogate unforgettable characters, crack murders or take bribes. Become a hero or an absolute disaster of a human being. The Final Cut adds full voice acting to the game, as well as new quests, more characters and fresh explorable areas.

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Belki de yazılmış ve seslendirilmiş en iyi oyunlardan birisi. Oynanış olarak seçim ve rol yapma ilizyonunu çok iyi kurması bir yana, bunu harika bir şekilde koruması ve gerçekten size sunduğu rol yapma imkanı muazzam. Oyunun siyasi ve toplumsal alt metinini (hatta bazen üste de çıkabiliyor) okulunu okuyan biri olarak ayrıca bir takdir ettim.

my internal monologue has been replaced with harry's voice actor

I have avoided playing this game since it was first released because I assumed it just wasn't for me. A couple weeks ago I decided to finally try it out, since I've heard nothing but praise for it for years now.
Well, turns out it isn't for me. I intended on streaming the entire game. I streamed it for probably 6 hours. About 2 hours in I had an absolutely FIT of laughter when I got my character to suddenly do a run, jump, backwards-middle finger flip in to a lady in a wheelchair. It was one of the funniest things I've seen in a video game. It hooked me.
Over the course of the next 4 hours, I was getting increasingly bored of everything going on. Nothing was interesting. Nothing funny happened, outside of one small instance. Nothing was hooking me. All I got was walls of text, boring stories, and things I had no context for. I also wasn't really interested in the things I was finding, nor the RPG mechanics.
Essentially - all the systems in this game had a ton of potential... if they were connected to an actually fun game. This game is basically what Baldur's Gate 3 is, minus being enjoyable to play. I suppose you could say it's similar to Divinity: OS2, which actually came out before this.
A game having fun mechanics to interact with is the most important aspect for me, and it felt totally absent here. I don't want to do nothing but sit and listen to a narrator for hours (although I loved the narrators voice). The fact that the "original" version of this game didn't have the narrator would have made this game entirely unplayable for me.
Anyways, this one has shot to the top of the "overrated" list for me, joining Shadow of the Colossus, Portal, and Journey. It's insane considering how much I enjoyed the one interaction a couple hours in. Afterwards, the game showed me that it was an anomaly, unfortunately. By the way, I'm sure there are plenty of moments in this game that would give me a similar reaction, but the thing is that there's no way I'm wading through hours of boredom to get to the parts I enjoy.
I'm not trying to read a book or listen to an audiobook, I'm trying to play a video game.

This review contains spoilers

i want harry to be happy

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