Doom Eternal

released on Mar 19, 2020

Hell’s armies have invaded Earth. Become the Slayer in an epic single-player campaign to conquer demons across dimensions and stop the final destruction of humanity. The only thing they fear... is you.

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Magnum Opus and bye to the rest.
Hits the ground running from minute one and doesn’t let up once. Really appreciated all the lore that’s established, especially with how it ties into the series as a whole.
They’ve definitely upped the difficulty this time around. Even on I Don’t Wanna Die, there were quite a few moments where I was nearly overrun.
Also, that final boss fight (hell both “final bosses”) might be one of the most fun boss fights in recent memory.
Posted 25 November, 2020. Last edited 1 January, 2022.

doom 2016 but more arcadey
in some ways better than 2016, in some ways worse

in a lot of ways better than the 2016 DOOM, but with less replay ability

A solid game in its own right, but also a massive fuckup of a sequel. The story isn't coherently mixed with Doom 2016, the gameplay is fundamentally broken because bosses have to spawn fodder enemies for ammo, Mick Gordon got the composer curse, Snapmap and traditional Deathmatch were removed to the detriment of replay value, and the Invasion mode was canceled for good measure.

DLC dificil até demais jogando no controle