Developed by id Software, DOOM Eternal is the direct sequel to DOOM (2016). Experience the ultimate combination of speed and power with the next leap in push-forward, first-person combat. As the DOOM Slayer, return to take your vengeance against the forces of Hell. Set to an all-new pulse pounding soundtrack composed by Mick Gordon, fight across dimensions as you slay new and classic demons with powerful new weapons and abilities.
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didnt finish. representative of the year 2020.
Better than 2016, one of the best shooter campaigns ever made. The Marauder is fun and challenging, fuck you.
Doom 2016 was a fantastic revival of a classic franchise, but Doom Eternal takes everything that worked from its predecessor, adds on some incredible new mechanics, new monsters, and a more complex story, and turns all that stuff up to 11. There may be other FPS's that I consider to be better games, but Doom Eternal is probably the most technically-proficient FPS I've ever played. Every combat encounter leaves you breathless and tense, but they're always fair. Once you get in the rhythm of Doom Eternal's precise dance of gunplay, Glory Kills, chainsaws, and flamethrowers, you truly start to inhabit the true nature of the Doom Slayer. Can't wait to see where they take the sequel.
The Chronicles of Riddick of Doom games.
Doom 2016 was a great core idea that got stale pretty fast, Eternal is that idea fully realised and breaks that barrier to become a game that's just as fun at the start than it is at the finish
Very heavy emphasis on its core loop of managing the different resources. Well executed, satisfying game.