Hell’s armies have invaded Earth. Become the Slayer in an epic single-player campaign to conquer demons across dimensions and stop the final destruction of humanity. The only thing they fear... is you.
Set to an all-new pulse pounding soundtrack composed by Mick Gordon, take your vengeance against the forces of Hell as you slay new and classic demons with powerful weapons and abilities. Experience the ultimate combination of speed and power with the next leap in push-forward, first-person combat.
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A more robust version of DOOM (2016). What it gains in enemy variety and combat systems, it loses in clarity of vision and narrative confidence. It’s also weird seeing a Doom Guy that’s such a consumerist fanboy. Glad he got added to smash ultimate though, he deserved it.
I wasn't happy when I found out fast travel was activated right at the end of the level and then deactivated after you beat a level because it was never telegraphed well when the level was going to end and I often needed to go back and get some collectibles I missed.
But I was happy when I found out I could use cheats to replay levels and collectibles still counted and I could leave the level as soon as I got the ones I missed.
It really made the cheats useful and that was a little fun. I was shootin' that BFG at a constant rate with the unlimited ammo!
Too reliant on the arcadey aspect and loses what made 2016 such a power house of a game. Too much time spent on platforming puzzles and cutscenes that switch to third person to rip you out of the game whenever they feel like it. The low ammo count and consistent need to play the game the way they want you to really ruins the flow for me.