A remaster of Doom II: Hell on Earth
Celebrate Doom's 25th anniversary with the re-release of Doom II. This beloved sequel to the groundbreaking Doom (1993) gave players the brutal Super Shotgun to bear against deadlier demons, and the infamous boss, the Icon of Sin. The re-release of DOOM II includes: - The Master Levels, 20 additional levels made by the community and supervised by the developers - Local 4 player multiplayer - Local 4 player co-op To save Earth, you must descend into the depths of hell, survive demon hordes, and take part in the fiercest battle ever.
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Classic
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The foundation of classic Doom is solid, that remains a fact. I'm glad to have beaten Doom II... so that I no longer have to.
Being nice to this game because it introduces the super shotgun and some mainstay monsters feels like an act of blind devotion to me--those additions to Doom's iconography, immortal though they may be, cannot distract me from the fact that the fun was gradually being sucked out of the experience more and more by the level design as the game continued. They aren't ALL stinkers, but I won't be revisiting for full runs for a while on account of the ones that are. Momentum in Doom 1 is never halted like it is numerous times in the back half of Doom 2.
Being nice to this game because it introduces the super shotgun and some mainstay monsters feels like an act of blind devotion to me--those additions to Doom's iconography, immortal though they may be, cannot distract me from the fact that the fun was gradually being sucked out of the experience more and more by the level design as the game continued. They aren't ALL stinkers, but I won't be revisiting for full runs for a while on account of the ones that are. Momentum in Doom 1 is never halted like it is numerous times in the back half of Doom 2.
Difficult to really evaluate this one. It very much just is more of the first game with minor differences. I didn't feel like it was any worse or any better (unlike the third game...)
It maintains all of what made the first one great and just adds more to it. It found a great formula and ran with it. If you play one you feel obligated to try the other.
Nothing complex to say, but nothing complex is needed. Even if every level isn't perfect or annoying sometimes, it dosent detract from how fun the experience is.
It maintains all of what made the first one great and just adds more to it. It found a great formula and ran with it. If you play one you feel obligated to try the other.
Nothing complex to say, but nothing complex is needed. Even if every level isn't perfect or annoying sometimes, it dosent detract from how fun the experience is.