Dragon Age: Inquisition - The Descent

released on Aug 11, 2015

Enter the Deep Roads to battle monstrous darkspawn, bloodthirsty creatures that dwell beneath the surface of Thedas. Explore ancient ruins and cavernous dungeons to find the cause of worsening earthquakes. In this new adventure, you will fight new adversaries, gain epic weapons and armor, and solve one of Thedas’ greatest mysteries.


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I love dwarves, and the new black-haired dwarf character is hot, but as an expansion this is simply a bunch of fighting with not much else, it's not what I'm looking for in these games.

A straightforward dungeon crawling expansion that is only really worthwhile as an excuse to spend more time with combat.
+ fairly challenging fights rewarding unique gear
+ intense spelunking atmosphere
- monotonous environments with few memorable points of interest
- dull storyline that just tapers off

This definitely feels a bit tangential, but I'll admit to being an easy mark for the type of extended, self-contained dungeon crawl on offer here. Nonetheless, more environmental variation would have gone a long way to making this more engaging - a little more glowing ocean of lyrium and a little less generic dwarven tunnel would have suited my fancy.

Also, I have no clue what to make of the story implications here. The narrative beats work fine in isolation, but the lore ramifications for the larger Dragon Age mythos are frankly massive in a way that feels completely out of whack with what this is - a mostly extraneous, four hour long side story. But, oh well - if the history of the series is any indicator, we'll probably learn more in Dragon Age 6.

it's funny how the devs didn't like the dwarven lore anymore so they just said fuck it let's make a dlc to change everything and it surprinsgly worked!

but i can't bring myself to rate it higher because the deep roads make me miss my Warden :(