Dragon Ball Z: Budokai Tenkaichi

released on Oct 06, 2005

Dragon Ball Z: Budokai Tenkaichi lets you play as more than 60 characters from the Dragon Ball Z TV series. You can battle using authentic special attacks of each character as you run, fly, and swim through fully destructible and free-roaming levels. Design your own character by assigning and upgrading 10 different attributes. Dragon Ball Z: Budokai Tenkaichi has multiple game modes for both one and two players.


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would be way, way higher if the second and third games didn't exist to be basically the same exact game but bigger

At attempt at bringing Dragon Ball Z's fights to life in a different way, Budokai Tenkaichi is unlike contemporary fighting games in that it uses an over-the-shoulder camera, placing fighters in a wide arena that they can fly freely around. It's an ambitious concept, but unfortunately it's not well executed here. Many of Dragon Ball's imagery and ideas are recreated, such as powering up, rapid-fire melee, and a bevy of signature attacks, but it's odd that not everything is right - after all, these kind of games live or die on their accuracy. There aren't quite enough ideas to make each fighter distinct, many of them blurring together, especially with many sharing special moves. Budokai Tenkaichi is a classic example of a great idea hampered by a poor execution.

o mais fraco dos tenkaichi, mas eh bala

definitely, this is really an alpha for other Budokai Tenkaichi games. It's very bad but a start for this trilogy

This game having a near infinite combo you can do is really funny. It is infinitely less funny when the AI can do it to you. I think those 4 “survive until the time runs out” missions at the end of the Buu saga took years off my life due to this

3/10

No es una maravilla pero porque pa eso está BT3