Dragon Ball Z: Supersonic Warriors 2

Dragon Ball Z: Supersonic Warriors 2

released on Nov 20, 2005

Dragon Ball Z: Supersonic Warriors 2

released on Nov 20, 2005

Supersonic Warriors 2 is the DS sequel to the GBA fighting game Dragon Ball Z: Supersonic Warriors, based on Akira Toriyama's Dragon Ball series. The game features one-on-one battles between over 30 characters with their own movement and combos. There is a main path in the story mode that coincides with Toriyama's story for every character and some other paths played out as "what if?" scenarios, adding replayability to the game. Next to the story mode, there is the Z battle, the VS battle, Maximum, Free battle and Practice mode. The game has three difficulty levels. In team battles the player can tap the touchscreen to select another fighter. Touch can also be used to perform a powerful combined attack when it is available. The sequel moves away from the level system of the first game, where reaching a new character level led to upgraded statistics, or new sprites and attacks. This is replaced by individual characters that become available when a sufficient amount of Dragon Points is available.


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Pretty decent, the animation is fluid

Por aquel entonces yo no había visto dragon ball z y no conocía a la mitad de los personajes, pero aún así era tremendamente divertido y el estilo pixel art está muy logrado. Había algunas peleas muy difíciles y eso alargaba el juego un poco

Les capacités de la Nintendo DS ne sont pas exploités mais le jeu est plaisant à jouer.

I barely played this one to be honest. I've never been that good at fighting games and I never cared for playing this one over Budokai Tenkaichi 3 or any of my other DS games.

I played the living hell out of this game as a kid. I played and played until I had unlocked every single character and attack. Even though it is not the best in hindsight, it created some of my most fond childhood memories.