Dragon Quest VII: Fragments of the Forgotten Past 

released on Feb 07, 2013
Dragon Quest VII: Fragments of the Forgotten Past

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Dragon Quest VII: Fragments of the Forgotten Past 

released on Feb 07, 2013

Travel to the past to save the present in this classic Dragon Quest adventure that has been completely remade from the ground up for Nintendo 3DS. The world has been rebuilt, the characters have new 3D models and the story has been completely re-localized. Even customize your party with over 30 classes and rank up in turn-based battles to learn new spells and abilities.


More details at IGDB

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This review contains spoilers

It's almost 30 hours longer than it should be and while vocations are at its best being indepent to your character level, changing them can be such a chore. Imagine being midway through a dungeon and you hit max level at your current vocation and debating between finishing the dungeon and losing all that juicy exp or backtrack to the entrance, then walk back to the teleporter , then from the teleport temple to the alltrade abbey and backtrack all that just to realize once you are in battle "damn this new vocation didn't carry over any skills, guess I'll have to grind a bit now"
If you don't care about games having strong overarching narrative, instead focusing in the little stories you'll end up liking this game

It does cool things, but is far from my favorite DQ game. I recommend this to Dragon Quest super fans who need a slow burn.

A 70+ hour experience with nothing to show for it. Absolutely boring.