Dragon's Crown

released on Jul 25, 2013

Dragon's Crown is a multiplayer hack-and-slash beat'em up game with breathtaking visual style, a design built around cooperative play, epic boss fights, and the ability to discover a new adventure in every play session. Developer Vanillaware deftly marries stunning hand-drawn and animated art work with deep, action-packed hardcore gameplay. Dragon's Crown allows up to four players to team up locally or online to clear out monster-ridden dungeons, discover precious treasure, and destroy awe-inspiring bosses. Its unique, highly replayable design means that every time players can boot up and log on, they can expect a different experience. Unparalleled in their unique style, Vanillaware painstakingly hand-paints every detail, be it a blade of grass or the scales on the game's impressive dragons. The game becomes a lush, vibrant storybook come to life when everything starts to animate in gorgeous full HD.


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While not my favorite, the beat-em up genre is a great platform to play to Vanillawares strengths, with an infusion of some RPG progression on top to sweeten the deal. Arcade-style levels with questing and secrets, set in a D&D-heavy world with a Diablo-style loot grind in the post-game for people who want to keep going. Dragons Crown is also home to some of the most creative and dazzling boss fights money can buy, this shit rocks.

lolicon fantasy for people who like large breasts

Ca ramouille par moments sur Vita mais l'écran oled sublime tellement les graphismes et la direction artistique du jeu que je ne regrette pas une seconde de l'avoir fait sur ce support.

Picked the Amazoness and would just spin to win, had a blast.

bummer, i think i missed the wave on this one. designed to be played with people, and servers were dead by the time i played. was a cool game.